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Team BGO by Mind Map: Team BGO

1. Squad Malvern?

1.1. Greg

1.2. Reardon

1.3. Murphy

1.4. Goddard

1.5. Weaver

1.6. Rob

1.7. Keith

2. Events

2.1. Pool

2.1.1. Doubles Accessibility

2.1.1.1. Easy: 2v2 alternate shots

2.2. Foose

2.2.1. Doubles Accessibility

2.2.1.1. Easy: 2v2 simul

2.3. Cornhole?

2.3.1. Doubles Accessibility

2.3.1.1. Easy: 2v2 simul

2.4. Pong

2.4.1. Doubles Accessibility

2.4.1.1. Medium: 2v2 simul

2.5. Golden Tee

2.5.1. Doubles Accessibility

2.5.1.1. Awkward?: alternate shots?

2.6. Darts

2.6.1. Doubles Accessibility

2.6.1.1. Awkward?: alternate shots?

2.7. Shuffleboard

2.7.1. Doubles Accessibility

2.7.1.1. Awkward?: alternate shots?

3. Squad Boro?

3.1. Doug

3.2. Jeremy

3.3. AJ

3.4. Katie

3.5. Wible

3.6. Radtke

3.7. Pearson

4. Scoring Possibility?

4.1. Borrow wrestling's style?

4.1.1. Athletes 'send' points to their Squad

4.1.2. 3 flavors of scoring

4.2. Advancement Points

4.2.1. Assign a value to every event win, whether Singles or Doubles

4.2.2. Typically low value, relative to Placement Points

4.2.3. Wrestling's example

4.2.3.1. 1 point for every win in top-side bracket

4.2.3.2. .5 pts for a win in consolation bracket

4.2.4. BGO Application Possibilities

4.2.4.1. These are fun to watch accumulate, but don't need to be high value

4.2.4.2. 1 win = 1 point should do quite fine

4.3. Bonus Points

4.3.1. aka Dominance Points

4.3.2. Create tiers of Victory Margin, assign a label and point value to each tier

4.3.3. Wrestling's example

4.3.3.1. Regular Decision

4.3.3.1.1. Win by < 8pts

4.3.3.1.2. 0 Bonus Points

4.3.3.2. Major Decision

4.3.3.2.1. Win by 8 - 14 pts

4.3.3.2.2. 1 Bonus Points

4.3.3.3. Technical Superiority

4.3.3.3.1. Win by <= 15pts

4.3.3.3.2. 1.5 Bonus Points

4.3.3.4. Pin

4.3.3.4.1. Deck that fool, end bout

4.3.3.4.2. 2 Bonus Points

4.3.4. BGO application possibilities?

4.3.4.1. As a fan, these are extremely fun!

4.3.4.2. Incentivizes a Squad Mentality, during singles or doubles events

4.3.4.3. Incentivizes a Dominance Mentality

4.3.4.4. Each Event could have its own Victory Margin scale

4.3.4.4.1. But the Bonus Points sent to the Squad should probably be standardized across all Events

4.3.4.5. Could have 2 or 3 tiers above a Decision

4.3.4.6. Decision / Major / Tech

4.3.4.6.1. = 0 / 2 / 3 Bonus

4.3.4.6.2. = 0 / 3 / 5 Bonus

4.3.4.6.3. = 0 / 3 / 6 Bonus

4.3.4.7. Major / Tech / Pin

4.3.4.7.1. Replace Pin label with something more BGO pertinent? "Bar", as in I BARRED HIS ASS!?

4.3.4.7.2. = 1 / 2 / 3

4.3.4.7.3. = 1 / 3 / 5

4.4. Placement Points

4.4.1. Earned for finishing 'on the podium'

4.4.2. Wrestling's example

4.4.2.1. 33 athletes, 8 podium finishes

4.4.2.1.1. = 16 / 12 / 10 / 9 / 7 / 6 / 4 / 3

4.4.3. BGO application possibilities

4.4.3.1. Make equivalent to BGO Medals

4.4.3.2. Singles Events

4.4.3.2.1. Could be higher value, relative to Bonus Points, since there would be 11 Athletes "off the podium"

4.4.3.2.2. 1st / 2nd / 3rd

4.4.3.3. Doubles Events

4.4.3.3.1. Fewer off the podium Event Teams here

4.4.3.3.2. With 50% of Event Teams placing, these should have less value

4.4.3.3.3. 1st / 2nd / 3rd

5. Comp Structure Possibilities?

5.1. Guiding Principles Option?

5.1.1. No intrasquad bouts

5.1.1.1. Round robin pool play only

5.1.1.2. No 'playoff brackets'

5.2. Singles Options

5.2.1. Malvern Athlete1 v Boro Athletes 3x

5.2.1.1. = max 21 singles bouts per event

5.2.1.2. = max 147 singles bouts total

5.2.1.3. = Malvern A1 misses 4 Boro Athletes

5.2.2. Malvern Athlete 1 v Boro Athletes 4x

5.2.2.1. = max 28 singles bouts per event

5.2.2.2. = max 196 singles bouts total

5.2.2.3. = Malvern A1 misses 3 Boro Athletes

5.3. Doubles Options

5.3.1. Guiding Principles

5.3.1.1. Every Athlete misses one Event Team, but only one Event Team

5.3.2. For each designated Doubles Event, each Squad makes 3 Event Teams of 2 Athletes

5.3.2.1. Could use historical BGO performance & seeding data to pair strength with strength, making an A, B & C Event Team, for each Squad

5.3.2.2. Orrr, could even out each Squad's Event Teams by pairing a top-seed with a bottom seed

5.3.3. Malvern Foose A v Boro Foose Teams x3

5.3.3.1. = max 9 doubles bouts per event

5.3.3.2. = max 63 doubles bouts total