INPUT

Project Control, Project Closing, Timeline template

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INPUT by Mind Map: INPUT

1. What are Input devides?

1.1. Keyboards

1.1.1. Establish checkpoints

1.1.2. Acquire team resources for stage

1.1.3. Conduct stage kick-off meeting

1.2. Pointing devices

1.2.1. Determine Frequency of Meetings

1.2.2. Schedule Meetings

1.2.3. Brief Project Board

1.2.4. Prepare Meetings

1.2.5. Conduct Meetings

1.2.6. Follow-up Meeting

1.3. High-degree of freedom input devices

1.3.1. Schedule Quality Review Meeting

1.3.2. Prepare for Quality Review Meeting

1.3.3. Conduct Quality Review Meeting

1.3.4. Follow-up Quality Review Meeting

1.4. Composite devices

1.4.1. Update Project Schedule

1.4.2. Update Budget / Costs

1.4.3. Conduct Team Status Review

1.4.4. Create Status Report

1.5. Imaging and Video input devices

1.5.1. Request Changes

1.5.2. Identify Alternative Solutions

1.5.3. Conduct Steering Committee Meeting

1.5.4. Document Change Responses

1.5.5. Implement Change(s)

1.6. Audio input devices

1.6.1. Identify Project Issues

1.6.2. Assess Impact of Issues

1.6.3. Assign Resources

1.6.4. Resolve Issue

1.7. Further reading

1.7.1. Determine Next Stage Tasks

1.7.2. Determine Task Dependencies

1.7.3. Estimate Effort

1.7.4. Allocate Resources

1.7.5. Prepare Next Stage Schedule

1.7.6. Prepare Next Stage Budget

1.7.7. Update Project Schedule

1.7.8. Update Project Budget

1.7.9. Review Business Case

1.7.10. Review Project Organization

1.7.11. Review Project Scope

1.7.12. Prepare Stage Assessment

1.7.13. Review Stage Assessment

1.7.14. Follow-Up Stage Assessment

1.7.15. Compile Stage Closure Report

2. Summary

2.1. Various techniques of entering input Several commonly used input devices Keyboard, mouse, and other pointing devices; touch screens,pen input, other input for smartphones, gamecontrollers,digitalcameras, voice input, video input,scanners and reading devices,biometric input, and terminals Input devices for physically challenged users

3. What is Input ?

3.1. Input is any data instructions entered into the memory of a computer

3.1.1. Estimate Project Costs

3.1.2. Identify and Quantify Benefits

3.1.3. Determine Break-even Point

3.1.4. Analyze Risk

3.1.5. Review Business Case

3.2. Instruction can be entered into the computer in the form of programs,command,and user responses

3.2.1. Prepare Initiation Stage Assessment

3.2.2. Review Initiation Stage Assessment

3.2.3. Follow-Up Initiation Stage Assessment

3.2.4. Compile Project Initiation Report