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Chapter 1 por Mind Map: Chapter 1

1. E-Everything

1.1. E-Commerce

1.2. E-Business

1.3. E-Service

1.4. E-Learning

2. A-2-Z

2.1. From Who to Who

2.2. B2C

2.3. B2B

2.4. B2E

2.5. G2G

2.6. B2G

3. NCC Requirement Knowledge

3.1. System Engineering

3.2. Network Architecture

3.3. Communication Protocols

3.4. Distributed System Design

3.5. RMI and Message Passing

3.6. Security

3.7. Testing

4. Disadvantages

4.1. Complexity

4.2. Network Problems

4.3. Security

5. What is Net-Centric Computing ?

5.1. A distributed environment is one in which hardware or software components located at networked computers communicate and coordinate their actions only by message passing.

6. NCC Sub-Area

6.1. Why NCC ?

6.1.1. Stand alone system is not enough

6.1.2. Collaborative among users

6.2. Revolution of NCC

6.2.1. “Tier”-based paradigms

6.2.2. Types of NCC architectures

6.2.2.1. One-tier.

6.2.2.2. Client/server (two-tier)

6.2.2.3. Three-tier

6.2.2.4. Multi-tier

7. Advantages

7.1. Economic

7.2. Inherent distribution of applications

7.3. Reliability

7.4. Extensibility and Incremental Growth

8. Issues and Challenges

8.1. Heterogeneity of components

8.2. Openness

8.3. Transparency

8.4. Concurrency

8.5. Failure Handling

8.6. Scalability