1. IMPLEMENT
1.1. Editing & redesigning
1.1.1. Is it necessary to make any changes? Where? How?
1.2. Monitoring and receiving feedback
1.2.1. Are the learners genuinly interested in the activities, lessons, content, etc.?
1.2.2. Do the teaching methods and learning theories employed facilitate learning? Are they producing the desired results?
1.2.3. Are learners eager to participate or reluctant to work with certaing activities?
1.2.4. What steps have to be followed to ensure participants are familiar with the learning/software tools? What tools do I need to provide?
2. EVALUATE
2.1. Identifying areas that need improvement
2.1.1. Were the course goals accomplished?
2.1.2. Were the knowledge gaps filled? If not, what can be improved?
2.1.3. Was the delivery system effective and user-friendly? If not, what can be improved?
2.1.4. Was the content/material appropriate for the target audience? Was it too easy? Was it too difficult?
2.1.5. Were the images, videos, activities tailor-made? What changes can they undergo to make the learning experience more meaninful?
2.1.6. Do participants need to do any other training course or program?
2.2. Obtaining feedback
2.2.1. How can data be gathered? Data collection devices may range from carrying out surveys to giving you their opinions in a text box .
3. Revision
4. Revision
5. Revision
6. Setting the scene/getting started
7. Starting the ball rolling
8. Obtaining and interpreting data
9. ANALIZE
9.1. Describing the target audience
9.1.1. Who are the learners?
9.1.2. What is their prior knowledge about the topic?
9.1.3. What is their degree of proficiency?
9.1.4. What is their educational/professional/cultural background?
9.1.5. What range of language/technical skills do they possess?
9.2. Setting yourself some goals
9.2.1. What sort of course/training will meet their needs?
9.2.2. What delivery system will fulfil those needs?
9.2.3. How much time do we need to fulfil those goals?
9.2.4. What learning resources do I have at my disposal?
9.2.5. When does the course/training program start and finish?
9.2.6. What forms of assessment will be employed?
9.2.7. What will they be able to do by the end of the course/training program?
9.3. Identifying knowledge gaps and needs
9.3.1. In what ways will this course/training program help them gain knowledge about the topic?
9.3.2. What skills will they develop after taking the course?
9.3.3. How is this subject matter often taught? Is this approach facilitaing or hindering learning?
9.4. Identifying & overcoming limitations/drawbacks
9.4.1. What major drawbacks will we suffer from?
10. DESIGN
10.1. Deciding on the content which will be taught
10.1.1. What content areas are to be covered? What materials, videos, images, audios, etc. will be used?
10.1.2. What activities or exercises will be used? What are the learning theories which underlie each activity? How long will each activity be? How much time will learners need to complete them?
10.1.3. What strategies will be used to facilitate learning?
10.1.4. How can learning strategies cater for different learning styles?
10.1.5. How will the activities be tailored to satisfy the needs of the learners?
10.2. Deciding on the tools and methods that will be employed
10.2.1. What digital media/audio-visual media will be used to facilitate learning?
10.2.2. What media type will help me accomplish the learning goals?
10.2.3. Will activities be individual, in pairs, collaborative, etc.?
10.2.4. How will learners receive feedback after completing an activity/module/lesson/etc.?
11. DEVELOP
11.1. Creating content & testing
11.1.1. What interface is the most suitable? What colours, fonts and graphics will be used?
11.1.2. Do the activities serve their purpose?
11.1.3. Will learners be able to complete the activities/ modules / lessons / tasks during the estimated time?
11.1.4. Are there any errors (grammar, spelling punctuation, mistakes)?
11.1.5. Is the information/content well-organized?
11.1.6. Will students be able to natigate easily or will they experience difficulties?