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1. Narrative Theory Influences

1.1. character archetypes - simplify

1.1.1. too simple though?

1.1.2. play on what the audience expect of the archetypes?

1.2. non-linear

1.2.1. confusing?

1.2.2. engaging? audience more likely to be active because they are asking questions because they have to keep up

2. Other / Personal Influences

2.1. Feature Film Directors

2.1.1. Christopher Nolan "The Prestige" "The Dark Knight" Trilogy "Inception"

2.1.2. Marc Webb "(500) Days of Summer"

2.1.3. Edgar Wright "Shaun of the Dead" "Hot Fuzz" "Scott Pilgrim Vs. The World"

2.1.4. Michel Gondry "The Eternal Sunshine of the Spotless Mind"

2.1.5. Wes Anderson Fantastic Mr. Fox Moonrise Kingdom

2.1.6. David Fincher Fight Club Zodiac The Curious Case of Benjamin button

2.1.7. Nichols Winding Refn Drive

2.2. Real Life Experiences/Influences

2.2.1. Relationships Love, Mushy Stuff Family The stuff Morrissey Sings About Break Ups

2.2.2. Visiting Auschwitz The power of death/tradgedy The feel of it, cold, empty, etc. the dominative effect of the experience

2.2.3. School Life Varieties of people Do the seven character archetypes apply to real life?!

2.2.4. Learning/Growing Up

2.3. Literature

2.3.1. The Tragedy Genre Shakespeare Othello MacBeth F. Scott. Fitzgerald "The Great Gatsby" Arthur Miller

2.3.2. J.D. Salinger "The Catcher in the Rye"

2.3.3. Hunter S. Thompson "The Rum Diary"

2.3.4. Arthur Conan Doyle "Sherlock Holmes" Memoirs Adventures

2.4. Music

2.4.1. Folk Fran Mumford & Sons

2.4.2. Rock

2.4.3. Orchestral Hanz Zimmer Sherlock Holmes

3. Short Film Viewing

3.1. La Culpa

3.1.1. Non - Linear storyline

3.1.2. Mise en Scene

3.1.3. Beautiful storytelling

3.1.4. Abstract presentation - endless floors

3.2. About a Girl

3.2.1. Disjointed cuts

3.2.2. social realism grey's melancholy

3.3. For Elsie

3.3.1. Beautiful storytelling

3.3.2. charm

3.3.3. lighting

3.3.4. Mise en Scene

3.4. The Whole Picture

3.5. Mr. Wurfel

3.5.1. Story/meta-story

3.5.2. Narration

3.5.3. Ideas of time

3.5.4. Emotional disconnection

3.6. "Breeze Blocks" - Alt-j

3.6.1. impressive reversed visuals flowing hair fast steps smashing bottles unnatural water

4. Genre Theory Influences

4.1. Reject ideas of genre?

4.1.1. OR Use genre to make an audience expect something, which I can then use against them if I sell my movie as a genre, then present it as something else, it will pique the audience's interest

4.2. genre-free?

4.2.1. too loose?

4.2.2. do I need to subscribe to some kind of genre to give my piece a structure?

4.3. Auterism - can it be shown in one piece?

5. Audience Theory Influences

5.1. Encoding/Decoding theory

5.1.1. Encode in such a way that the audience will be able to decode entirely individually?

5.2. Preferred readings

5.2.1. REJECT

5.2.2. Can you create an entirely open reading? I WANT TO TRY the audience decides absolutely what they think of it

5.3. active/passive audiences

5.3.1. I want my film to be engaging for an active audience

5.3.2. but also to be visually enjoyable enough for a passive viewer to like it

5.3.3. be intellectual, but not alienating