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OSVC-App (v01) by Mind Map: OSVC-App (v01)

1. 3. Ideation

1.1. collection of ideas

1.2. containment

1.3. first idea

1.3.1. OSVC-App, tv mount, old smartphone, tv

1.3.1.1. sketch

1.3.1.2. collage

1.3.1.3. rationale

1.4. second idea

1.4.1. OSVC-App, desk mount, old smartphone, beamer

1.4.1.1. sketch

1.4.1.2. rationale

1.5. selection

1.5.1. refinement

1.6. revised problem description

2. 2. Small Scale Research

2.1. goals

2.1.1. relationship isolation & health

2.1.2. size of target group

2.1.3. competitors

2.1.4. obstacles

2.1.5. maximum price

2.2. desk research

2.2.1. sources

2.2.2. questions

2.2.2.1. isolation & health risk

2.2.2.2. importance of new tech

2.2.2.3. communication solutions

2.2.3. prior knowledge

2.3. interview

2.3.1. rationale for interview partner

2.3.2. 75-year-old senior

2.3.2.1. q&a

2.3.3. caregiver

2.3.3.1. q&a

2.4. problem statement (adjusted after research)

3. 1. Problem Area

3.1. classification

3.1.1. elderly self-care

3.1.2. social activities

3.1.3. communication

3.2. focus

3.2.1. helping alleviate loneliness

3.3. draft problem statement

3.3.1. Older, retired people living alone suffer from isolation from friends and family. With a few exceptions, such as shopping, this problem is omnipresent. For the health of a person, as a social being, mental well-being is just as important as physical well-being.

3.4. knowledge areas

3.4.1. psychology

3.4.2. social pedagogy

3.4.3. UX / UI

3.5. stakeholder

3.5.1. caregiver

3.5.2. seniors

3.5.3. social worker

3.5.4. children / grand children

4. 4. Prototyping & Testing

4.1. documentation

4.1.1. questions

4.1.1.1. difficulty of the installation process

4.1.1.2. effort of app development

4.1.1.3. difficulty of implementation

4.1.2. addressee

4.1.2.1. future helper

4.1.2.1.1. grandchild

4.1.2.1.2. child

4.1.2.1.3. caregiver

4.1.2.2. software developer

4.1.3. test scenario

4.1.3.1. virtual

4.1.4. method

4.1.4.1. low res flowchart

4.1.4.1.1. guidance through entire process

4.1.4.2. critical functions

4.1.4.3. functional level

4.2. initial prototype

4.3. test

4.3.1. findings

4.3.1.1. grandchild

4.3.1.1.1. no major difficulties following the process

4.3.1.1.2. major budget problem

4.3.1.2. software developer

4.3.1.2.1. flowchart overloaded

4.3.1.2.2. claims

4.4. justification of revision

4.5. documentation

4.5.1. to be revised

4.5.1.1. critical hardware requirements

4.5.1.2. critical app functions

4.6. revised prototype

4.7. third (last) problem statement

5. 5. Final Reflection

5.1. biggest mistakes

5.1.1. less text, more sketches

5.1.2. focus on features essential to the problem

5.1.3. limit feedback to more important questions

5.2. most satisfying

6. 0.1 Starting Point (own experience)

6.1. community service (year 2000)

6.1.1. complaints / suffering

6.1.1.1. separation from friends and family

6.1.1.2. no cellphone

6.1.1.3. few, shared phones

6.1.1.4. rare / no visits

6.1.1.5. loneliness despite company

6.1.1.6. resignation

6.1.1.7. fear

6.2. well-known 75-year-old senior (year 2022)

6.2.1. friends and family abroad

6.2.2. loneliness?

6.2.3. restricted mobility!

6.2.4. communication only via telephone / letters

6.2.5. psychological problems (due to isolation?)

6.3. past versus present

6.3.1. similar problems

7. 6. Next Steps

7.1. further research

7.1.1. cheap used cell phones

7.1.2. family circumstances

7.1.3. willingness to help

7.2. further testing

7.2.1. continuous operation

7.3. who needs to be involved

7.3.1. more seniors

7.3.1.1. different ages

7.3.1.2. different cultures

7.3.1.3. variety of technical skills

7.3.1.4. different financial situations