## 1. Acceleration

### 1.1. rate of change of motion; change in velocity, m/s^2

### 1.2. a = change in velocity / change in time

### 1.3. 9.8 m/s^2 in free fall

### 1.4. mass is indirectly proportionate; mass can be defined as amount of resistance to change in motion

### 1.5. F = ma is definition of acceleration; F is in Newtons and a is m/s^2

## 2. Newton's 2nd Law

### 2.1. Force vector = mass scalar * acceleration vector

## 3. Velocity

### 3.1. avg v = displacement / time

### 3.2. instantaneous velocity: at a given moment, speed as time approaches 0

### 3.3. mass is not a factor

## 4. Position and Displacement

### 4.1. position needs origin, not always directional

### 4.2. displacement is vector, change in position

### 4.3. can be found using vectors and x and y components

## 5. Words of the Day

### 5.1. Ithaca

### 5.2. Modus Operandi

### 5.3. Ne Plus Ultra

### 5.4. Panacea

### 5.5. Explore

### 5.6. Red Herring

### 5.7. Mash-up

## 6. 1-D Motion

### 6.1. v(f) = v(0) + at

### 6.2. x = x(0) + v(0)t + 0.5at^2

### 6.3. v^2 = v(0)^2 + 2a(x(f) - x(0))

### 6.4. Examples: free fall, car moving in x or y direction only

## 7. Lab

### 7.1. Acceleration graphs

7.1.1. above x-axis is acceleration increasing, below is decreasing acceleration

### 7.2. Velocity graphs

7.2.1. parabolic identifies movement; open down is -a and open up is +a

## 8. 2-D Motion

### 8.1. same equations as for 1-D, but with velocity and position for x and y separately

8.1.1. for y, a always is 9.8 m/s^2