1. Multi-User Virtual Environments
1.1. Virtual Goods
1.1.1. Social Networking Systems
1.1.2. 2009: US =$1B- China=3B
1.1.3. iPhone Apps sales in 2009=$95M
1.1.4. Huge and growing economic impact
1.1.4.1. Manitoba
1.1.4.2. Canada
1.1.5. Virtual Worlds
1.1.5.1. Reaction Grid
1.1.5.2. ScienceSim
1.1.5.3. MMORPG
1.1.5.3.1. Shooter
1.1.5.3.2. War
1.1.5.3.3. Strategy
1.1.5.3.4. Fantasy
1.1.5.3.5. Sports
1.2. Second Life
1.2.1. What is it?
1.2.1.1. Linden Labs
1.2.1.1.1. Second Life Grid
1.2.1.1.2. Teen Grid
1.2.1.2. User Generated Content
1.2.1.3. Not exactly a game
1.2.2. In education
1.2.2.1. Social constructionism
1.2.2.2. SLED
1.2.2.3. Gamer Theory
1.2.2.4. SLOODLE
1.2.2.5. Advantages for Education
1.2.3. How does it work
1.2.3.1. Download application
1.2.3.2. Set up an account
1.2.3.3. Building and Scripting
1.2.3.4. Navigating
1.2.4. New node
2. Wikis
2.1. What is a wiki?
2.1.1. Definition
2.1.1.1. O'Reilley Wiki
2.1.1.1.1. A wiki is a website where users can add, remove, and edit every page using a web browser. It's so terrifically easy for people to jump in and revise pages that wikis are becoming known as the tool of choice for large, multiple-participant projects.
2.1.2. Terms and Concepts
2.1.2.1. Code snippets
2.1.2.2. widgets
2.1.2.3. Wiki farm
2.1.2.4. Wiki Syntax
2.1.2.4.1. WYSIWYG
2.1.2.4.2. HTML
2.1.2.4.3. wikitext
2.1.3. Popular Wikis
2.1.3.1. Wikipedia
2.1.3.1.1. Landes Bioscience Journals
2.1.3.1.2. List of Notable wikis
2.1.3.2. WikiEducator
2.1.3.3. Wealth of Networks
2.1.3.4. CP Square
2.1.3.5. Second Life Wiki
2.1.4. Providers
2.1.4.1. Wikispaces
2.1.4.2. MediaWiki
2.1.4.3. PBWorks (formerly PBWiki)
2.1.4.4. Wet Paint
2.1.4.5. Google Sites (formerly JotSpot)
2.1.4.6. PikiWiki
2.2. Uses of a wiki
2.2.1. PLE
2.2.1.1. Blogs
2.2.1.2. Podcasts
2.2.1.3. Videocasts
2.2.1.4. Tagging systems
2.2.2. Communities of Practice
2.2.2.1. Education
2.2.2.1.1. K-12
2.2.2.1.2. Higher Ed
2.2.2.1.3. Vocational/Technical
2.2.2.2. Professional
2.2.2.2.1. Personal Encyclopedia
2.2.2.2.2. Portfolio
2.2.2.3. Commercial
2.2.2.3.1. Product Manuals
2.2.2.3.2. Customer Service
2.2.2.3.3. Training and Development
2.2.2.3.4. Academic publishing
2.2.2.4. Social
2.2.2.4.1. Clubs and SIGs
2.2.2.4.2. Coordinating events F2f
2.2.2.4.3. Shared resources
2.2.3. Course Management System
2.2.3.1. integrated or free-range
2.3. Make your own
2.3.1. Wikispaces
2.3.1.1. Username and password
2.3.1.1.1. Anonymous accounts
2.3.1.2. Main Page
2.3.1.2.1. Ad free accounts for K-12 educators
2.3.1.3. New page
2.3.1.3.1. Editing
2.3.1.3.2. Framing
2.3.1.4. Navigating
2.3.1.4.1. Autonavigation
2.3.1.4.2. Editing Navigation
2.3.1.5. Manage Wiki
2.3.1.6. Recent Changes
2.3.1.6.1. Revision History
2.3.1.7. Discussion Tab
2.3.1.7.1. Collaboration: The wiki way
3. Blogs
3.1. Blogger
3.2. Wordpress
3.3. Posterous
3.4. Edublogs
3.5. Qumana
3.6. Tumblr
3.7. Microblogs
3.7.1. Twitter
3.7.1.1. How do people use it
3.7.2. Plurk
3.7.3. Laconica
4. Google Apps
4.1. Gmail
4.2. Calendar
4.3. Docs
4.4. Sites
4.5. Reader
4.6. Blogger
4.7. Wave
4.7.1. Wave for education
4.8. Chrome
4.9. Google Buzz
4.10. Google Plus
5. RSS
5.1. Rich Site Summary (Real Simple Syndication)
6. VOIP
6.1. Skype
6.2. Vonage
6.3. Brama
7. Online Presentation
7.1. Webinars
7.1.1. Paid
7.1.1.1. Adobe Connect
7.1.1.2. Eluminate
7.1.1.3. GotoMeeting
7.1.1.4. DimDim
7.1.1.5. WebEx
7.1.1.6. GVO
7.1.2. Free
7.1.2.1. Yugma
7.1.2.2. WIZIQ
7.1.2.3. Big Blue Button
7.1.2.4. AnyMeeting
7.2. Screencasting
7.2.1. Jing
7.2.2. Screencast-o-matic
7.3. Screensharing
7.3.1. Join.me
7.3.2. Quick Screenshare
7.4. Live Chat
7.4.1. Chatzy
7.4.2. Tiny Chat
7.4.3. Backchan.nl
7.5. Document Sharing
7.5.1. Crocodoc
7.5.2. Scribd
7.5.3. Calameo
7.6. PPT alternatives
7.6.1. PreZentit
7.6.2. Google Presentations
7.6.3. SlideShare
7.6.4. BrainShark
7.6.5. Prezi
7.6.6. Present.me
7.7. Online Polling
7.7.1. Poll Everywhere
7.7.2. New node
8. Bibliographic Tools
8.1. CiteULike
8.2. Ottobib
8.3. Bibomatic
8.4. Citation Machine
8.5. BibMe
8.6. Google Doc Bibliography Templates
8.7. Social tools
8.7.1. Mendeley
8.7.1.1. Web based and desktop
8.7.1.2. Social Networking
8.7.1.3. Browser agnostic
8.7.2. Delicious
8.7.2.1. tagging, taxonomy/folksonomy
8.7.3. Diigo
8.7.3.1. Onlien, annotation tool, tagging, social network
8.7.4. Zotero
8.7.4.1. Formatted Citations
8.7.4.2. Groups and sharing
8.7.4.3. Desktop and Cloud based
8.7.4.4. FireFox addon
9. MindMapping
9.1. Online
9.1.1. CMapTools
9.1.2. Mindmeister
9.1.3. PearlTrees
9.2. Desktop
9.2.1. Inspiration
9.3. WikiMikndMap
9.4. Whimsical
9.4.1. AI
10. Social Networks
10.1. Facebook
10.2. MySpace
10.3. NING
10.4. Epsilen
10.5. Google Plus
10.6. Sage Methodspace
11. Web Browsers
11.1. Internet Explorer
11.2. FireFox
11.3. Safari
11.4. Opera
11.5. Flock
11.6. Google Chrome
12. Podcasting
12.1. Audio
12.1.1. iTunes
12.1.2. Hipcast
12.1.3. GabCast
12.1.4. Audacity
12.1.5. Podbean
12.1.6. Vocaroo
12.2. Vlogging
12.2.1. YouTube
12.2.2. Teacher Tube
12.2.3. UStream
12.2.4. BlipTV
12.2.5. Screencast
12.3. Lifestreaming
12.3.1. UStream
12.3.2. Qik
12.3.3. Livestream
13. Mobile
13.1. Cell phone
13.2. PDA
13.3. Smart Phones
13.4. Near Field communications
13.4.1. QR Codes
13.4.1.1. Code Generators
13.4.1.1.1. Appatic
13.4.1.1.2. Kaywa
13.4.1.1.3. QRStuff
13.4.2. RFID
13.4.3. Internet of things
13.4.4. Context based computing
13.4.5. Ubiquitous computing
13.5. iEverything
13.5.1. iTouch
13.5.2. iPad
13.5.3. iPhone
14. Online Collaboration
14.1. Mindmeister
14.2. Skype
14.3. Google Plus
14.4. Collaborative note taking
14.4.1. Google Docs
14.4.2. Etherpad
14.4.3. Hackpad
14.4.4. PrimaryPad
14.4.5. Typewith.me
14.5. Padlet
15. Online libraries and Databases
15.1. CogDogRoo
16. Electronic Publishing
17. Media Theory
17.1. Digital Pedagogy
17.1.1. Androgogy
17.1.2. Heutagogy
17.1.3. Digital Competencies
17.1.4. E-Learning Environments
17.1.4.1. Institutional LMS
17.1.4.1.1. Proprietary
17.1.4.1.2. Open Source
17.1.4.2. PLE
17.1.5. Constructivism
17.1.6. Constructionism
17.1.7. Research
17.1.7.1. Academic Research
17.1.7.1.1. Established paradigms
17.1.7.1.2. New paradigms
17.1.7.2. Action oriented research
17.1.7.2.1. Grounded Theory
17.1.7.2.2. Participatory
17.2. Marshall McLuhan
17.3. New Literacies
17.3.1. Aggregate
17.3.1.1. Do you Google well?
17.3.1.2. Drinking from a firehose
17.3.1.3. Twitter Groups
17.3.2. Filter
17.3.2.1. Evaluating internet resources
17.3.2.2. Data, information, knowledge, wisdom
17.3.3. Connect
17.3.3.1. Many channels
17.3.3.2. Don't ask somebody, ask everybody
17.3.3.3. Trust the cloud
17.3.3.4. Build something to share
17.3.3.4.1. not only text
17.3.3.4.2. Audio
17.3.3.4.3. Video
17.3.3.5. No dead ends
17.3.3.5.1. PDF the place where information goes to die
17.3.3.5.2. Enable discussion
17.3.4. Attitudes
17.3.4.1. Fearless
17.3.4.2. Collaborative
17.3.4.2.1. Knowledge Shared equals Power Squared.
17.3.4.3. Tenacity
17.3.4.4. Self-determining
17.4. Digital Humanities
17.4.1. Catherine Hayles
17.4.2. Clay Shirkey
17.4.3. New node
18. Other collections
18.1. Tech Toys for Faculty
18.2. Another MindMeister Map of apps
18.3. Russel Stannard ICT training blog
18.4. Technology Tools for Teaching and Learning
19. Personal Web Pages
19.1. Weebly
19.2. Wix
19.3. Pen.io
19.4. DropPages
19.5. New node
19.6. Pancake.io
19.7. WebNode
19.8. Webs
19.9. Wordpress
19.10. Yola
20. Online Newsletters
20.1. LetterPop
20.2. Scoop.it
20.3. Paper.li
20.4. Spundge
21. My BU Courses
21.1. BU 07:755 ICT for Teachers
21.1.1. Course Activities
21.1.1.1. Google Account
21.1.1.2. Skype
21.1.1.3. Aggregator
21.1.1.4. Wiki
21.1.1.5. Tagging
21.1.1.6. Collaborative Documents
21.1.1.7. Podcasting
21.1.1.8. Vlogging
21.1.2. Course Outline
21.1.3. Resources
21.1.4. Assignments
21.1.4.1. Paper Topics
21.1.4.2. Final Paper Specifications
21.1.4.3. Blog posts
21.1.5. Evaluation Rubric
21.1.6. Manitoba Curriculum