Chapter 5 Input
by Napat T

1. Input devices
1.1. Keyboard
1.2. Pointing Devices
1.2.1. mouse
1.2.2. trackball
1.2.3. touchpad
1.2.4. pointing stick
1.2.5. lightpen
1.2.6. touch screen
1.3. Keyboard and pointing devices
1.3.1. digital pen
1.4. Controller for gaming and media players
1.4.1. Gamepad
1.4.2. joystick
1.4.3. wheel
1.4.4. light gun
1.4.5. dance pad
1.4.6. motion-sensing game controller
1.4.7. touch-sensitive pad
1.5. digital cameras
1.6. Scanners ane reading devices
1.6.1. optical reader
1.6.2. code reader
1.6.3. turnaround document
1.6.4. bar code
1.6.5. MICR
1.6.6. data collection device
1.7. RFID
1.8. magnetic stripe card reader
2. Input types
2.1. Instructions
2.1.1. Programs
2.1.2. Commands
2.1.3. User responses
2.2. Data
2.2.1. Unprocessed text
2.2.2. Numbers
2.2.3. Images
2.2.4. Audio
2.2.5. Video