Technology in Education Basic Theories & Frameworks

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Technology in Education Basic Theories & Frameworks by Mind Map: Technology in Education Basic Theories & Frameworks

1. Philosophy of Teachnology

1.1. Requires teachers to define their methods of teaching

1.1.1. may come through experience or careful planning

1.2. The combination of a philosophy of teaching and the inclusion of technology

1.2.1. Specifically looking at a teacher's methods of technology inclusion within their own pedagogy

1.2.2. unique to every teacher's practices

1.3. Requires teachers to have an understanding of available pedagogical tech tools

1.3.1. Includes: Professional development sessions Collaboration with technology-invested teachers Additional time spent researching tech tools ePortfolios PLN's

2. 21st Century Learning

2.1. Understanding current technology

2.1.1. Through PLN's, collaboration and professional development it's important to be aware of current educational technologies that will help your students. Important for simply using simple technologies and being able to function in our world Example: how to send an email to someone's cellphone

2.2. Technology as a medium for better learning

2.2.1. As in TPACK, tech resources can aid in learning in many different ways

2.2.2. Being able to understand how learners benefit from technology, and using methods otherwise impossible Example: Anki


3.1. Three areas of focus

3.1.1. 1) Content 2) Pedagogy 3) Technology

3.2. Intersection of types of knowledge how they can best be utilized

3.2.1. Technological Pedagogical Knowledge (TPK) Understanding technology tools that aid in learning by students or aid in teaching

3.2.2. Pedagogical Content Knowledge (PCK) Good understanding of content and how to teach it best to your students

3.2.3. Technological Content Knowledge (TCK) Understanding of technologies best used to enhance course content Example: Duolingo

3.2.4. Technological Pedagogical Content Knowledge (TPACK) Mastery learning; Properly teaching the best available content aided by technologies

3.3. Displayed over a venn diagram

3.3.1. Reproduced by permission of the publisher, © 2013 by


4.1. Technology Integration

4.1.1. In the classroom

4.1.2. Assisting teaching & learning For students, this allows them more opportunity for self-learning when they can choose from methods that they are comfortable with

4.2. 4 levels of integration which transform or enhance activities

4.2.1. Enhancing Modification More accessible and inclusive activity via tech tools Example: Classroom activity asking students to type up their responses and then comment on other groups responses in an online chat over google docs Redefinition New activities used using tech tools Example: Instead of making a project website with a in-person classmate, they can do this with a peer student abroad collaborating and producing the webpage together.

4.2.2. Transformative Substitution Changing the method of participation Example: google docs vs. notes on paper Augmentation Altering how students are able to perform tasks Examples: Quiz using cellphone responses, online survey