1. Recreation, Leisure, and Wellness
1.1. Recreation
1.1.1. Definition
1.1.1.1. a process that seeks to establish a milieu conducive to the discovery and development of characteristics that can lead to happiness
1.1.2. Objectives
1.1.2.1. create a balance, a harmony in life that will help people maintain wellness and wholeness
1.1.2.2. allows people to have fun together and to form lasting relationships built on the experiences they have enjoyed together - bonding
1.2. Leisure
1.2.1. Definition
1.2.1.1. time free from work, ordiscretionary time.
1.2.1.2. productive, creative, or contemplative use of free time
1.3. Wellness - Spas
1.3.1. 4 areas
1.3.1.1. decompression
1.3.1.2. revitalization
1.3.1.3. beauty
1.3.1.4. spiritual uplift
1.3.2. objective
1.3.2.1. achieve maximum relaxation, renewal, re-creation, and ascent into a realm devoid of anxiety where the natural healing power of the body has free rein.
1.3.3. activites
1.3.3.1. gentle walk and communion with nature
1.3.3.2. vigorous sports.
1.3.3.3. giving up responsibility
2. Attractions
2.1. Atrations Management
2.1.1. Planning
2.1.1.1. strategic (long term)
2.1.1.2. tactical (short term)
2.1.2. Organizing
2.1.2.1. getting everything arranged: who will do what, by whom, when, and where
2.1.3. Decision making
2.1.3.1. programmed decisions: —decisions that occur on a regular basis, allowing the decision to be handled with a programmed response
2.1.3.2. nonprogrammed decisions - decisions that are nonrecurring and are caused by unusual circumstances
2.1.3.3. 8 stteps to follow
2.1.3.3.1. 1.Identification of the problem and definition of the problem 2. Identification of the decision criteria 3. Allocation of weights to the criteria 4. Development of alternatives 5. Analysis of alternatives 6. Selection of alternative 7. Implementation of alternative 8. Evaluation of decision effectiveness
2.1.4. Controlling
2.1.4.1. a key part of managing attractions
2.1.4.2. constant checking to make sure that the results were what they should be
3. Recreation types
3.1. Commercial recreation
3.1.1. Theme Parks
3.1.1.1. Objective
3.1.1.1.1. create an atmosphere of another place and time
3.1.1.2. history
3.1.1.2.1. began in the 1920s in Buena Park, California, with a small berry farm and tea room called Knott’s Berry Farm
3.1.1.3. Key playerss
3.1.1.3.1. Disney World and Disneyland
3.1.1.3.2. Universal Studios
3.1.1.3.3. SeaWorld Parks and Entertainment
3.1.1.3.4. Hershey’s
3.1.1.3.5. Regional Theme Parks
3.1.2. Zoos
3.1.2.1. San Diego Zoo, California
3.1.2.2. The National Zoo
3.1.3. Aquariums
3.1.4. Historic Places and Sites
3.1.5. Museums
3.1.5.1. The Smithsonian Institution
3.1.5.2. The Field Museum
3.1.6. Performing Arts
3.1.7. Destinations
3.1.7.1. Athens
3.1.7.2. London
3.1.7.3. Paris
3.1.7.4. Rome
3.1.7.5. Hong Kong
3.1.7.6. Rome
3.1.8. Clubs
3.2. Government Sponsored Recreation
3.2.1. National Parks
3.2.2. National Museums
3.2.3. Cultural activites
3.3. Noncommercial Recreation
3.3.1. Voluntary Organizations
3.3.2. Campus Recreation
3.3.3. Employee Recreation
3.3.4. Armed Forces Recreation
3.3.5. Recreation for People Who Have Special Needs