Discovering theory in the Digital Humanities using CGTM

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Discovering theory in the Digital Humanities using CGTM by Mind Map: Discovering theory in the Digital Humanities using CGTM

1. Glen Gatin

1.1. Manitoba, Canada

1.2. Ed.D from Fielding Graduate University`

1.2.1. Media Studies

1.2.2. Grounded Theory Method

1.2.2.1. Dissertation

1.2.2.1.1. Keeping Your Distance

1.3. University of Victoria

1.3.1. Post doctoral work in Digital Humanities

1.3.1.1. Digital Humanities Summer Institute

1.3.1.1.1. Gatin, G. (2015). Mainlining the Neo-Cortex. Hyperrhiz: New Media Cultures, 11(Special Issue). Mainlining the Neo-Cortex

1.4. Brandon University

1.4.1. Information and Communication Technology in Education

1.4.2. Digital Journalism

2. Some examples of theories in the DH

2.1. post-humanism

2.2. social shaping of technology

2.3. technological determinism

2.4. diffusion of innovations

2.5. Thing theory

2.5.1. prototype as theory

2.6. Orlikowski, sociomateriality

2.7. Cathy Urquhart

2.7.1. Using Grounded Theory In Information Systems

2.8. Structuration Theory

2.9. Qualitative Data analysis

2.9.1. Using digital tools

2.9.1.1. NVivo

2.9.1.2. Atlas.ti

2.9.1.3. Dedoose

2.9.2. metadata analysis

3. Classic Grounded Theory Method

3.1. What is Grounded theory?

3.1.1. Developed by Glaser and Strauss

3.1.1.1. Analyzed data for patterns of behavior

3.1.1.1.1. How are people resolving their central concern?

3.1.1.2. Awareness of Dying

3.1.1.2.1. an emergent issue for the time, dying in a hospital

3.1.1.2.2. Theory developed: Awareness Contexts

3.1.2. Purpose

3.1.2.1. generate theory

3.1.2.1.1. Theoretical foothold for action, Simons.

3.1.2.2. explain what is really going on in an action scene

3.1.2.3. account for the most variation in the observed data

3.1.2.4. develop a parsimonious theory with scope

3.1.2.5. Validity of Grounded theories

3.1.2.5.1. Fit

3.1.2.5.2. Grab

3.1.2.5.3. Modifiability

3.1.2.5.4. Generalizability

3.1.2.6. No preconceptions

3.1.2.6.1. Not testing some other theory

3.1.2.7. Suited for emergent areas where extant theories are weak or non-existent.

3.1.3. What runs the world?

3.1.3.1. mostly description

3.1.3.2. followed by conjecture

3.1.3.2.1. based on vested social structural fictions

3.1.3.2.2. impressionistic wiseman thought

3.1.3.2.3. one incident variables

3.1.3.3. grounded conceptualization runs a distant 3rd.

3.1.3.3.1. High impact dependent variables

3.1.4. Study of a concept

3.1.4.1. concept names a pattern

3.1.4.1.1. pattern is generalizable

3.1.5. How people resolve their central concerns?

3.2. How is it done?

3.2.1. Stages of GT process, Odis Simmons

3.2.1.1. Stage 1 Preparation:

3.2.1.2. Stage 2: Data Collection

3.2.1.2.1. Data sources

3.2.1.2.2. Types of Data

3.2.1.3. Stage 3: Constant Comparative Analysis

3.2.1.3.1. Questions asked of the data

3.2.1.3.2. incidents

3.2.1.3.3. indicators

3.2.1.3.4. categories

3.2.1.3.5. codes

3.2.1.3.6. Looking for one code or core variable that explains the most variation in patterns of behavior

3.2.1.4. Stage 4: Memoing

3.2.1.4.1. Start descriptively

3.2.1.5. Stage 5: Theoretical sorting

3.2.1.6. Stage 6 :Writing the theory

3.2.1.6.1. Assembling the memos

4. What are digital humanities?

4.1. Good Question

4.1.1. What ever you tell the customs guy when you are heading to the conference

4.1.2. But is it scholarship?

4.1.2.1. Theories

4.1.2.1.1. Need for more scholarship

4.1.2.1.2. What is a theory?

4.1.2.1.3. Where do we get theories?

4.1.2.1.4. Why are theories important

5. Why is CGTM Suited to DH

5.1. Highly emergent field

5.1.1. High impact social variables

5.2. Existing theories inadequate or non-existent

5.2.1. incorporates complexities of organizational contexts

5.2.1.1. uniquely fitted for studying process and change

5.3. Answers the questions: How are people resolving their main concerns

5.4. Theoretical foothold for action required.

5.5. high impact dependent variables

5.6. Works with all kinds of data

5.6.1. Secondary analysis of data

5.6.1.1. comparing apples and oranges

5.6.1.1.1. they are fruit

5.6.1.2. the study of specific problems through analysis of existing data which were originally collected for other purposes.

5.6.2. Sharing the Load

5.6.2.1. Notes in computer code

6. Abstract

6.1. United Nations Sustainable Development Goals

6.1.1. Goal 9: Build resilient infrastructure, promote sustainable industrialization and foster innovation

6.1.1.1. Bridging the Digital Divide

6.1.1.2. An increasingly complex and digital world requires sophisticated approaches to help people understand and cope with profound change.

6.1.1.2.1. Academic environments such as the Humanities use theoretical research to understand human processes.