Jos Zandvliet - Creative thinking

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Jos Zandvliet - Creative thinking by Mind Map: Jos Zandvliet - Creative thinking

1. Sessions

1.1. 2-3 hours usually

1.2. Usually 12 people

2. Creativity is?

2.1. surprising

2.2. usefull

2.3. teambuilding

3. Thinking

3.1. fast

3.2. patterns

3.3. Context dependent

3.4. Lazy

3.4.1. easy solutions

4. Assignment

4.1. draw a dog.

4.1.1. Questions

4.1.1.1. Who drew a tail?

4.1.1.2. Who didn't draw genitals?

4.1.1.3. Who made the dog float

4.1.1.4. Who drew in side perspective?

4.1.1.5. Who drew a dog that looks left?

4.1.2. Patterns

4.1.2.1. Help us

4.1.2.2. obstruct us

4.1.2.2.1. breaking patterns

5. Attitudes and skills

5.1. skills

5.1.1. Seeing

5.1.1.1. what do you see?

5.1.1.2. once your mind sees something it's hard to see something else

5.1.2. association

5.1.2.1. Associations on the word Bike

5.1.2.1.1. Flower association, staying close to the core

5.1.2.2. Chain association

5.1.2.2.1. Chicken

5.1.3. Imagination

5.1.3.1. images

5.1.3.1.1. I did not take pictures... but this is the core of this session!

6. The best way to get good ideas: have many ideas

6.1. Rules of the game

6.1.1. Postpone judgement

6.1.2. associate on ideas of others..

6.1.3. missed rest of slide

6.2. Creative question

6.2.1. example

6.2.1.1. How to fight traffic jams?

6.2.1.2. How to fight traffic jams around Utrecht?

6.2.1.3. How to promote carpooling during rush hour in Utrecht?

6.2.1.4. How can we prevent the ring around Utrecht to contain cars with only the driver sitting inside?

7. Brainstorm

7.1. Tools

7.1.1. Direct analogy

7.1.1.1. 1. Name animals

7.1.1.2. 2. take one animal

7.1.1.2.1. properties of the animal

7.1.1.3. 3. Forced Fit

7.1.1.3.1. Connect properties to topics of brainstorm

7.1.2. Personal analogy

7.1.2.1. 1. If I were

7.1.2.1.1. How would I behave

7.1.2.2. 2. Forced fit

7.1.2.2.1. Apply ideas to intitial question

7.1.3. Imagine your hero

7.1.3.1. How would your hero solve the problem?

7.1.4. Theory of creativity

7.1.4.1. Blue ideas

7.1.4.1.1. now

7.1.4.2. Red ideas

7.1.4.2.1. wow

7.1.4.2.2. Innovative

7.1.4.2.3. Break through

7.1.4.2.4. Give energy

7.1.4.2.5. Can be done

7.1.4.3. Yellow ideas

7.1.4.3.1. how