Media Convergence & Participatory Culture

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Media Convergence & Participatory Culture by Mind Map: Media Convergence & Participatory Culture

1. Participatory Culture is heavily dependent on Twitter in today's world. It's a social media app that has people interact using mostly words and texts (unlike snapchat and Instagram) from all over the world. It gives people a perspective on how people from all over have different opinions regarded to a specific issue. It's a great example on how free speech is still present, and a great way for people to express their take on current issues. (Kenny McLean

2. Social Networking (Nick Martin)

2.1. Facebook

2.2. These sites are meant to be an online profile of yourself - something you create to reflect your personality, share content that interests you, as well as connect with friends, family, and network with people throughout the world. They are more versatile that other social media platforms. Sites like facebook not only allow the sharing of pictures and videos, but they offer a complete personalized profile - messaging, interaction features such as liking a photo, or commenting on a post, they have games, you can start groups and pages on topics of interest, they have live video streaming, and marketplace to buy and sell goods. Sites like facebook have a lot of media convergence. (Nick Martin)

2.3. LinkedIn

2.3.1. This is essentially Facebooks professional version, where you can upload resumes and CVs and network with professionals in your field in order to find employment, or simply build a network of connections. Offers features like a skills section, where friends have to endorse or verify your skills in order for them to be published on your page. (Nick Martin)

3. Picture/Video Sharing (Nick Martin)

3.1. INSTAGRAM

3.1.1. Snapchat

3.1.2. Tumblr

3.1.3. Pinterest

3.2. These are platforms which definitely exhibit media convergence, but are more focused on one or two aspects, in this case, picture sharing. Instagram is a little more versatile - it has a profile where you can post pictures and videos, but it also has an ability similar to snapchat where you can post your own "story" which is a series of video clips or pictures that show what youre doing in that moment, it has a news feed based on what pages you follow. Its more comprehensive becuase so many major news outlets, magazines, newspapers, celebrities, sports teams, etc. have instagram pages. (Nick Martin)

3.3. Snapchat

3.3.1. Snapchat is very similar to Instagram, considering it incorporates pictures to ultimately identify your whereabouts and share personal experiences. What makes the two types of media different is that snapchats pictures and videos "go away" after 24 hours if you post it on your snapstory, or go away after the amount of time selected by the user. It is more for the short term and more personable compared to Instagram. (Kenny McLean

3.4. Tumblr

3.5. Pinterest

3.5.1. Apps like Tumblr and Pinterest are even more specific than Instagram and snapchat. They are more solely devoted to picture sharing. People find them very helpful for things like tattoo ideas, interior design ideas, etc. (Nick Martin).

4. LYNDA.COM

4.1. An education company offering courses taught by professionals for nearly any field. (Carly Bates)

4.2. use of social media (Sydney Klein)

5. Twitch

5.1. Twitch is a streaming site that allows people to interact with the streamer as they are watching. Generally the chat is a big part of the content that is being produced (Sam Feinberg)

5.2. Discord

5.2.1. Discord is service that provides private chat rooms. These chat rooms are being used more and more by online communities with large followings. Especially video game oriented communities. (Sam Feinberg)

6. REDDIT

6.1. A social platform dedicated to the sharing and creation of a multitude of different topics, giving a communities for people interested in discussing anything with anyone. (Carly Bates)

7. Wikipedia

8. YouTube

8.1. Merging Media: Onslaught Of Audience Influence

8.1.1. Anyone can upload a video with a potential, if slim, of becoming viral, going professional or similar.

8.1.2. Professional YouTubers are influenced by the audience for the reaction of their work. We decide what they produce to a certain limit.

8.1.3. We Now create the mainstream or small communities where certain things are considered such, unlike back when corporations decided that.

8.2. Migratory Consumption Behaviour

8.2.1. We choose when we watch videos, what videos we want to watch where we watch and how we watch it. In direct contrast to Television and Cable, when we scheduled our days after the mainstream corporation.

8.3. Remix Culture

8.3.1. The emergence of Social media allows anyone and everyone to post whatever they want online and potentially have everyone see it. Suada

8.3.1.1. An example of remix culture is a collage (Madison Bates)

9. QUORA

10. Net Neutrality is something many people forget to discuss and directly effects our media convergence and participatory culture. If major corporations take control over the freedom of our web, we all succumb to the ideologies of these massive entities. The whole point of this ecosystem we've created is to benefit freedom of speech and connect like-minded people through a digital realm. It's insane the amount of control major corporations already have on our society, for them to take control of our web is outrageous. The article I linked is a very recent opposition by MA giving a sigh of relief for those of us still in this district. (Giancarlo Guerrero)

11. What is Participatory Culture?

11.1. Memes (Sydney Klein)

11.2. Literal Definition

11.2.1. New Sets of Rules as consequence of internet. Rules common people govern and create.

11.2.1.1. Nettiquette

11.2.1.2. Mainstream Culture VS Cultural Mainstreams

11.2.2. Not Every creator/consumer is created equal

11.2.3. Collective Intelligence:Reliance on many

11.3. Lurker (Madison Bates)

11.3.1. A person who participates in media not by producing any of their own content but by looking at other people's content. (Madison Bates)

12. Industry

13. What is Media Convergence?

13.1. THE BIG SIX MEDIA CORPORATIONS (Nicole Coates)

13.1.1. concentration of ownership of the media (Nicole Coates)

13.1.1.1. change how consumers interact with and observe media. (Nicole Coates)

13.1.2. Monopoly

14. Technology

15. Collective Intelligence

16. In relation to the ownership of the media, the industry/production has lower costs. (Nicole Coates)

17. All of the media corporations are not in competition with eachother, but are more so working together. (Nicole Coates)

18. Poses the question if the big six is an illusion of the free market in the media. (Nicole Coates)

19. Oligopoly - New Media Monolopy

20. The ability to gain monetary value for videos or material uploaded is a bonus to breaking away from being a "Lurker" Youtube pays creators large amounts of money for example one with 1000 views can make $7.70 but big time people get 2,000 for every 2 million viwws. Sean Young

21. In the 2016 Forbes Global 2000 list, Comcast was America's largest media conglomerate in terms of revenue, with The Walt Disney Company, AT&T, CBS Corporation and Viacom (both are controlled by National Amusements through supervoting shares), and 21st Century Fox comprising the top six. Sean Young

21.1. There was also the recent merger between T-mobile and Sprint

22. We do have some competition within the media world, and some would say monopolies do exist even if a Brand names is more household that creates unintentional monopoly like feel. Sean Young

23. Online dating has become a part of online interaction and forces the user to become an active participant in participatory culture. Sean Young

24. It is a question-and-answer site where questions are asked, answered, edited, and organized by the social media community (Danna Rosario)

25. monopolism is important to large corporation because it helps them stay equal without interferring with their financial and marketing structure (Danna Rosario)

25.1. Interlinking of information technologies, media companies, and communication networks Suada

26. HQ - Live Trivia Game Show

27. Online game show where participants win money for every question they answer. There is a certain time limit which keeps you on your toes waiting till the whole show is over. (Danna Rosario)

28. You voluntarily join with or without cost to a site like this so it can benefit a part in your life such as love. (Danna Rosario)

29. Citizen Journalism is a form of participatory culture because it is the general public with no experience in journalism contributing to the news media. suada

30. Twitter

31. TUMBLR, KINDLE, XBOX, FACEBOOK,

32. IT is now common for all media outlets to hold every app and form of media connection. Tv are not just for watching shows, but links to FaceTime and links to our phone. We connect to others and have our footprint in media through snap chat and vines and youtube, all media links that allow us to show our creative side and air our personal lives for others to see. I used Etsy as an example because it allows you to access peoples art and work and also acess to their social media profiles. Your business can be seen by many all over the internet. Etsy.com | Shop for anything from creative people everywhereUS Elizabeth Gay