Presentation Plan  By Ben LaFollette

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Presentation Plan  By Ben LaFollette by Mind Map: Presentation Plan  By Ben LaFollette

1. True message                                               To show why I am passionate about video games and game design and how I want to work with potential clients to bring powerful, epic and even life changing stories to life.

2. The Audience

3. Flow of Ideas

4. Obstacles

5. Who is my audience? I will be presenting this to the hiring committee and heads of primarily Japanese and possibly a few American game companies. Meaning, I have to take extra care when crafting the presentation to be mindful and respectful to both cultures.

6. What are they looking for? They will be looking for people within Japan or people willing to relocate, People who can speak both English and Japanese or are at least willing to learn, Collage graduates with prior experience in the gaming industry, and most importantly imaginative,creative,passionate and dedicated individuals who will be able to bring the games they make to life!

7. What I want the audience to do (or think about) after the presentation? Obviously, I would like to be given a job and start my new career! I want them to understand who I am and where I come from. I want them to understand why I love games and why I'm passionate about bringing that love to other people. I would like them to finish viewing my presentation and be reminded of why they do what they do and maybe even be inspired by what I had to say.

8. First, I will introduce myself and let them know where I'm from. Let them now me and my wife are wanting to move to japan and that I'm learning Japanese. Then tell my story of how video games have influenced me and what impact they have had on my life. Then that will blend into the middle section where I talk about the decision to pursue game design and going to full sail.

9. Beggining

10. I will further my story with a scenario of "what is" explaining what percent of people have had similar experiences as me and how I feel we can change that, Then I will talk about why I chose game design, my experience at full sail and what classes I took and my approach to games.

11. Middle

12. The immediate obstacle is the majority of people in the audience will be native Japanese residents and Japanese speakers. They might prefer to hire a native Japanese person, or they might be concerned with the language and distance barrier.

13. I will overcome these obstacles by letting them know that I am learning Japanese and that one of my goals is to move to japan. Also, I'm thinking of captioning the video in Hiragana to make it easier for them to follow. (This may or may not happen) I haven't decided yet. Because I would have to outsource the video to have it captioned.

14. Tools

15. I will finish with my mission statement and star moment where I will say something to the effect of "Games are Powerful works of art! That is why I look forward to working with you (enunciating "you"drawing attention to the listener" and helping change lives one game at a time"

16. I chose to use PowerPoint, I'm pretty inexperienced with presentations in general so I figured I would start with the basics. My wife is pretty experienced with PowerPoint so she can show me the basics and give some tips. I also chose PowerPoint because I didn't want to get too distracted with "extra features" I wanna focus on the audio and just have supporting slides. If I make my presentation correctly it shouldn't need any cool motions and the like. I want my message to be the focus!

17. What I will need.

18. 1. Computer

19. 2. A moderately high quality mic (which I already own)

20. 3. PowerPoint

21. 4. Images, both personal pictures and generic images to drive the points home.

22. The hardest part of the presentation for me personally will be the delivery. Talking well without sounding nervous or fumbling over words. Opening up about myself in front of strangers will be a little uncomfortable for me, but it's important to my message so I will power through! Right now I'm excited, but I don't know if I will clam up when the time comes.

23. Also, this will be my first real experience with a presentation and presentation software so it might be a little difficult learning powerpoint and making slides, but I'm more excited to learn than concerned about it being hard.

24. The hardest Part of Delivery

25. Middle

26. The hardest part of production

27. End