Chapter 2 : Multimedia Hardware and Software
by Koon Hao
1. What You Need: 1) The Intangible 2) Multimedia Skills 3) Hardware 4) Software 5) Authoring System
2. 1) The Intangible: - Creativity - Organization - Communication
3. 2) Multimedia Skills: - Own specialized skills *Main roles in the team: -Project Manager -Multimedia Designer -Interface Designer -Writer -Audio/Video Specialist -Multimedia Programmer
4. 3) Hardware: - Production platforms - Windows vs. Macintosh - Connections - IDE - USB - Firewire - Memory and storage devices - Input devices - Output devices
5. 4) Software: - Text editing and word processing tools - OCR software - Painting tools - Drawing tools - 3-D modeling tools - Image editing tools - Sound editing tools - Animation, video, and digital movie tools
6. 5) Authoring System: - Organize and edit the multimedia elements of multimedia project. Design screen layouts(interface) using templates Create interactivity assembling diverse multimedia elements into a single, cohesive product. - Card- and page-based authoring tools - Time-based authoring tools - Objects - Choosing an authoring tool - Editing and organizing features - Programming features - Interactivity features - Performance-tuning - Playback features - Delivery features - Cross-platform - Internet-playability features
7. 1: Planning and Costing 2: Designing and Producing 3: Testing 4: Delivering
8. Multimedia Development Process
9. Planning and Costing: - Define the objectives and scope. - Target users - Set the contents
10. Designing and Producing: - Perform each of the planned tasks to create a finished product.
11. Testing: - Alpha Testing - Beta Testing
12. Delivering: - Final stage - Package and deliver the project to the end user. - Be prepared to follow up over time with tweaks, repairs, and upgrades.