eLearning

Technologies and influences

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eLearning by Mind Map: eLearning

1. Trends *1

1.1. Managing Relationships

1.1.1. Distributing Co-creation

1.1.2. Using consumers as innovators

1.1.3. Tapping into a world of talent

1.1.4. Extracting more value from interactions

1.2. Managing capital and assets

1.2.1. Expanding automation

1.2.2. Unbundle production from delivery

1.3. Leveraging information in new ways

1.3.1. Putting science into management

1.3.2. Making businesses from information

2. User-created content

2.1. Blogs

2.2. Wiki's

2.3. Discussion Boards

2.4. YouTube

2.5. PhotoBucket

2.6. Mind-maps

3. Social Networking

3.1. FaceBook

3.2. MySpace

3.3. Xing

3.4. LearningTown

3.5. http://en.wikipedia.org/wiki/List_of_social_networking_websites

4. Mobile Telephony

4.1. Wireless v 3G

4.2. Ajax and Rich Application Interfaces

4.3. Smart phones

5. Virtual Worlds

5.1. Gaming

5.1.1. Simulations

5.2. Second Life

6. Information Management

6.1. Library

6.1.1. Catalogue

6.1.2. Journals

6.2. Taxonomy

6.3. Enterprise Content Management

7. Knowledge Management

7.1. Strategy

7.1.1. Social Network Analysis

7.1.2. Knowledge Audit

7.2. Management

7.2.1. Blame Vs Gain

7.2.2. Force Field Analysis

7.2.3. SECI

7.3. Collaboration

7.3.1. Six Hats

7.3.2. Communities of Practice

7.3.3. Action Learning

7.4. Knowledge Sharing

7.4.1. After Action Reviews

7.4.2. Stories

7.5. Capture

7.5.1. Taxonomies

7.5.2. Exit Interviews

7.5.3. Blogs & Wikis

8. Learning Theory

8.1. MBTI

8.2. OADI - Kolb

8.2.1. Think

8.2.1.1. Observe

8.2.1.2. Reflect/Assess

8.2.2. Act

8.2.2.1. Design

8.2.2.2. Implement

8.3. Learning by Design

8.4. Field Dependence

9. Platforms

9.1. Learning Management Systems

9.2. Content Management System

9.3. SmartBoards

9.4. Video-conferencing

10. Technology

10.1. Email

10.2. RSS