Publishers vs Journalists: Saving media from Silicon Vallley Edward Roussel (Dow Jones) Phin Mpo...

Get Started. It's Free
or sign up with your email address
Rocket clouds
Publishers vs Journalists: Saving media from Silicon Vallley Edward Roussel (Dow Jones) Phin Mpofu (Startup Grind) by Mind Map: Publishers vs Journalists: Saving media from Silicon Vallley  Edward Roussel (Dow Jones) Phin Mpofu (Startup Grind)

1. Smartphones

1.1. Here to stay

1.1.1. But changing fast

1.2. But going to evolve

1.2.1. Image/voice recognition

1.2.2. Artificial intelligence

1.2.2.1. Sift databases

1.2.2.2. Real-time results

1.2.3. Virtual reality

1.3. Extreme power

1.3.1. Positives

1.3.2. Negatives

1.3.2.1. Protecting Children

1.3.2.1.1. Addictive habits?

1.3.2.1.2. Impacts unknown

1.3.2.1.3. Rules unknown

2. About this mind map

2.1. Created by Liam Hughes

2.1.1. Founder: Biggerplate.com

2.1.2. Conference attendee

2.1.3. @BiggerplateLiam

2.2. Shared on Biggerplate.com

2.2.1. Software neutral

2.2.1.1. Don't make/sell software

2.2.1.2. Impartial guidance/advice

2.2.2. Mind Map Library (free)

2.2.3. Mind Map Community (free)

2.2.4. Business Club (nearly free)

2.2.4.1. Webinars & content for business

2.2.4.2. Use code: SGEUROPE17

2.2.4.2.1. Save 50% on first year

2.2.4.2.2. (Normal price: $29/year)

2.3. Created using MindMeister

2.3.1. Collaborative online mapping

2.3.2. Free version available

2.3.3. Vienna & San Francisco

2.3.4. Nice people!

3. Media & tech world?

3.1. Relationships in flux

3.2. Surprising still not settled

4. Disrupt or be disrupted?

4.1. How to avoid being disrupted?

4.2. How to be a disruptor?

4.3. Conventional companies

4.3.1. Struggling to cope

4.3.1.1. Tech disruptions

4.3.1.2. Not creating strategies

4.3.2. Constrained by legacy

4.3.2.1. Resistant to change

4.3.2.2. How to create freedom?

4.4. Resistance to change

4.4.1. Can you help resistant people?

4.4.2. Focus on those who embrace/advocate change

5. How to stay ahead?

5.1. Develop tech at speed

5.1.1. See how others use it

5.2. Be highly experimental

5.2.1. Develop user cases

5.2.2. Start working with the tech

5.3. Demystify the tech

5.3.1. Get to know it

5.3.2. Understand limitations

5.4. Avoiding fading fads

5.4.1. Will I come back to use again?

5.4.2. Easy to develop 'cool'

5.4.3. But harder to develop usable

5.4.4. Consider/develop user cases

5.4.4.1. Add real value

5.4.4.2. Integrate into workflows

6. Tips for founders

6.1. Lots of free tech

6.1.1. Facebook open platforms

6.2. Spend small

6.2.1. Small experiments

6.2.2. Limited experiments

6.3. Time is the main restraint

6.3.1. (Not always capital)

6.4. Know the problems you solve

6.4.1. For customer

6.4.2. For corporations

7. AR vs VR

7.1. AR would be the bet

7.1.1. Less clunky

7.1.2. More applicable

7.2. But both will be connected

7.3. Giants positioning differently

8. Startups & Corporates

8.1. Partnerships

8.1.1. Seeing more of this

8.2. Incubation

8.2.1. Support of experts

8.2.2. Bring in innovators

9. Risks to media/tech relationship?

9.1. "Fake news"

9.2. Protecting users

9.3. Quality vs quanity