Learning Technologies
저자: Ruth Frost

1. Software
1.1. Desktop application
1.1.1. iMovie
1.1.2. Powerpoint
1.1.3. Photoshop
1.2. Web based
1.2.1. Free
1.2.1.1. Online community
1.2.1.1.1. Soundcloud
1.2.1.1.2. Quest atlantis
1.2.1.1.3. Teacher tube
1.2.1.2. Content-based
1.2.1.2.1. Google sites
1.2.1.2.2. Wikis
1.2.1.2.3. Blogs
1.2.1.2.4. Survey monkey
1.2.1.2.5. Webquest
1.2.1.2.6. Interactive tutorial
1.2.2. Priced
1.2.2.1. Online community
1.2.2.1.1. Mathletics
1.2.2.2. Content-based
1.2.2.2.1. Moodle
2. Hardware
2.1. Mobile equipment
2.1.1. Mobile phone
2.1.2. Video camera
2.1.3. iPad
2.2. Fixed equipment
2.2.1. Interactive whiteboards
2.2.2. Video conferencing equipment