Biomechanics lecture 2 - Angular Kinematics

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Biomechanics lecture 2 - Angular Kinematics 저자: Mind Map: Biomechanics lecture 2 - Angular Kinematics

1. Projectile

1.1. 3 factors that influence

1.1.1. initial velocity (Vi)

1.1.2. angle of protection

1.1.2.1. Vx (the horizontal) is not influenced by gravity

1.1.2.2. Vy (the vertical) is influenced by gravity. Vy= Vi sinθ

1.1.3. height

2. Tangent

2.1. motion around an axis of rotation

2.2. tangent velocity = angular velocity * the radius

2.3. to increase tangential velocity, you must increase the radius. therefore increase the limb (racket, bat)

2.4. radius

2.4.1. the distance between the centre of the rotation and the motion

3. angular kinematics

3.1. descriptors

3.1.1. angular distance

3.1.1.1. scalar

3.1.1.2. degrees or radians

3.1.2. angular displacement

3.1.2.1. vector

3.1.2.2. degrees or radians

3.1.3. angular speed

3.1.3.1. degrees per second

3.1.3.2. radians per second

3.1.4. velocity

3.1.4.1. radians per second

3.1.4.2. degrees per second

3.1.5. angular acceleration

3.1.5.1. degrees per second²

3.1.5.2. radians per second²

4. Angular positioning

4.1. relative

4.1.1. angle between 2 segments

4.2. absolute

4.2.1. relative to the plane of motion. horizontal or vertical

5. Described motion

5.1. curvilinear

5.1.1. projectiles

5.1.2. not rotating around an axis

5.2. Angular

5.2.1. rotates around an axis

6. Projectile motion

6.1. the motion of any body both animate or inanimate that is in free fall that has been dropped or protected

6.1.1. human

6.1.2. animal

6.1.3. ball

6.2. forces

6.2.1. gravity

6.2.1.1. 9.807 m/s²

6.2.1.2. gravity is a uniform downward acceleration

6.2.2. air resistance

6.3. sports

6.3.1. prior to release

6.3.1.1. prior to release the flight pattern can be influenced

6.3.2. after release

6.3.2.1. it has a uniform downward acceleration due to gravity

6.4. kinematic equations

6.4.1. without time

6.4.1.1. Vf^2 = Vi^2 + 2*a*d

6.4.2. without distance

6.4.2.1. Vf = Vi + a*t

6.4.3. without final velocity

6.4.3.1. d = vi * t + (1/2) *a*t²

6.4.4. acceleration

6.4.4.1. a = 9.81m/s²

7. equations

7.1. angular velocity

7.1.1. angular distance / time

7.2. angular acceleration

7.2.1. change in angular velocity / time