Software and Apps for Design & Technology + Graphics Technology
저자: Peter Calaitzopoulos
1. Brainstomer (https://www.brainstormer.online/)
2. Flip Grid (https://info.flipgrid.com/)
3. Class Tools (https://www.classtools.net/)
4. Dotstorming (https://dotstorming.com/)
5. Remembering
6. Understanding
7. Applying
8. Analysing
9. Evaluating
10. Creating
11. Youtube (youtube.com)
12. Ed Puzzle (https://edpuzzle.com/)
13. Class Hook (https://www.classhook.com/)
14. Flippity (https://flippity.net/)
15. Knowt (https://knowt.io/)
16. Quizlet (https://quizlet.com/)
17. Kahoot (https://kahoot.com/)
18. Doozy (https://doozy.live/)
19. Code Pen (https://codepen.io/)
20. Canva (https://www.canva.com/)
21. Thing Link (https://www.thinglink.com/edu)
22. Adobe Spark (https://www.adobe.com/express/)
23. Book Creator (https://bookcreator.com/)
24. Picture Book Maker (https://www.culturestreet.org.uk/activities/picturebookmaker/)
25. Make Beliefs Comix (https://www.makebeliefscomix.com/)
26. PhotoScissors (https://photoscissors.com/)
27. Quizizz (https://quizizz.com/)
28. Perusall (https://perusall.com/)
29. Skype (https://www.skype.com/en/)
30. Miro (https://miro.com/online-whiteboard/?source=awwap_popup)
31. Padlet (https://padlet.com/)