1. What are 21. century skills?
1.1. Differences between 19th Century Education and 21st Century Education
1.1.1. 19th Century education
1.1.1.1. Standardization
1.1.1.2. Teacher-centered
1.1.1.3. 3 "R"s: - Reading - Writing - Arithmetic
1.1.1.4. Obedience
1.1.1.5. Passive-learning
1.1.1.6. Laborer skills
1.1.2. 21st Century Education
1.1.2.1. Customization
1.1.2.2. Active-Learning
1.1.2.3. Student-centered
1.1.2.4. 3 "C"s: - critical thinking - collaboration - communication
1.1.2.5. Growth
1.1.2.6. Entrepreneurial skills
1.2. The 21st century skills consist particularly of knowledge, skills, work habits, and essential character traits, to success in today’s world.
1.2.1. Social skills
1.2.2. Initiative
1.2.3. Technology literacy
1.2.4. Productivity
1.2.5. Information literacy
1.2.6. Flexibility
1.2.7. Communication
1.2.8. Collaboration
1.2.9. Creativity
1.2.10. Critical thinking
1.2.11. Media literacy
1.3. Differences between 20th and 21st century teaching and learning experience
1.3.1. 21st century
1.3.1.1. Formative Evaluation
1.3.1.2. Process
1.3.1.3. Global community
1.3.1.4. Life skills
1.3.1.5. Practice
1.3.1.6. Group
1.3.1.7. Collaborative instruction
1.3.1.8. Learning for Life
1.3.1.9. Collaborative
1.3.1.10. Web Based
1.3.1.11. Skills
1.3.1.12. Learner-centered
1.3.2. 20th century
1.3.2.1. Classroom
1.3.2.2. Curriculum
1.3.2.3. Text based
1.3.2.4. Competitive
1.3.2.5. Theory
1.3.2.6. Individual
1.3.2.7. Knowledge
1.3.2.8. Direct instruction
1.3.2.9. Teacher - directed
1.3.2.10. Summative Assessments
1.3.2.11. Learning for school
2. teachers must adapt to new expectations and opportunities
3. "21st Century Skills"
4. Competing against machines & illiterates of the 21. century
4.1. Stop competing with machines
4.1.1. Some tasks can be better fulfilled by machines
4.1.2. Humans can do some things bettes than machines
4.2. Obsolete learning objectives
4.2.1. Repeating tasks without thinking
4.2.2. Memorizing knowledge without understanding
4.3. Learn, unlearn and relearn
4.3.1. adapt to new discoveries all the time
4.3.1.1. life-long learning
4.3.2. writing, reading and calculating are still important
4.3.2.1. but need of flexible thinking
5. "Changing job in a changing world"
6. 1.Collaboration: work together to reach a goal
7. 4.Critical Thinking: looking at problems in a new way
8. 3.Creativity: trying new approaches (innovation & invention)
9. 2.Communication: sharing questions, ideas, thoughts and solutions
10. The 4c’s of 21st century learning
11. Use & adapt the pedagogical scenarios to AC: --> Children have to invent an ending to a story in groups
12. • Collaboration: Students work together to achieve a goal (invent an ending to the story)
13. • Communication: The students share questions, ideas, thoughts and solutions together.
14. • Creativity: They use their creativity to think about the ending of the story.
15. • Critical thinking: As a class, each group presents its story and the other groups can view the other stories critically.
16. This can be done by: - Constantly question yourself and be willing to vary and adapt your methods and approaches = life long learning - Keep yourself informed about the latest teaching methods and materials and try out ideas from other teachers. - Promote the skills required in the future - Accept the offer of different formations, e.g. presentation of new working materials - The most important thing = will to develop with the times and the new possibilities.
17. 21. century curriculum
18. --> important for modern students to be successful in both school and work.
19. Teachers in the past
20. Mishra and Koehler
21. Being a designer of Technology, Pedagogy and Content
21.1. In how far can this TPaCK model help us as designer of 21st Century educational scenarios
21.1.1. 3 Elements
21.1.1.1. Technological Knowledge
21.1.1.2. Content Knowledge
21.1.1.2.1. CONTENT+ PEDAGOGY = including our knowledge into our methods
21.1.1.3. Pedagogical Knowledge
22. Being a 21. century teacher
23. ISTE's NETS-S
23.1. ISTE
23.1.1. International Society for Techology in Education
23.1.2. established NETS
23.2. NETS
23.2.1. National Educational Technology Standarts
23.2.2. help students to learn to learn and live in a digital society
23.2.3. divided into 7 categories
23.2.3.1. 1. Empowered learner
23.2.3.1.1. taking self-care about choosing, achieving and demonstrating learning goals
23.2.3.2. 2. Digital Citizen
23.2.3.2.1. learning about rights, responsibilities and opportunities
23.2.3.2.2. living, learning and working in an interconnected digital world
23.2.3.2.3. act and model in safe, legal, and ethical ways
23.2.3.3. 3. Knowledge Constructor
23.2.3.3.1. learning how to find a variety of resources using digital tools
23.2.3.3.2. being critical about information that can be found
23.2.3.4. 4. Innovative Designer
23.2.3.4.1. identify and solve problems in a design process
23.2.3.4.2. creating useful and imaginative solutions
23.2.3.5. 5. Computational Thinker
23.2.3.5.1. develop and employ strategies
23.2.3.5.2. understand and solve problems
23.2.3.5.3. technological methods to develop and test solutions
23.2.3.6. 6. Creative Communicator
23.2.3.6.1. communicate clearly and expressing creatively
23.2.3.6.2. variety of purpose using the platforms, tools, styles, formats, and digital media
23.2.3.7. 7. Global Collaborator
23.2.3.7.1. digital tools to broaden perspectives
23.2.3.7.2. enrich learning by collaborating with others
23.2.3.7.3. working effectively in teams locally and globally
23.3. What to do with these standarts
23.3.1. introduce them in schools
23.3.2. help students to get on with technical innovations
23.3.3. creating mor independant learners
23.4. How to use the standarts
23.4.1. special courses to teach the standarts
23.4.2. construct the system more digital to make use of these skills
23.4.3. let students work on projects
23.4.4. use them as guidelines for technology-based activities
23.5. Where to find them in the "plan d'études"
23.5.1. p.55 "education aux médias
23.5.2. different skills that should be taught during primary school in relation with digital medias