Nguyen Hoang Anh 10A3 reflection

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Nguyen Hoang Anh 10A3 reflection 저자: Mind Map: Nguyen Hoang Anh 10A3 reflection

1. Teamwork

1.1. Benefit: Each person are responsible for their own task

1.1.1. Example: The group leader will assign each member different tasks within a limited time

1.1.1.1. Impact: It helps to complete the work on time and check the quality of the website to attract more people

1.2. Challenge: The conflicts due to differences of opinion

1.2.1. Example: One time, it had a conflict over the choice of outcome type

1.2.1.1. Impact: This causes a delay compared to the plan and causes the website to lack information in some parts, hindering the quality of awareness raising

2. Own Work

2.1. Role: Designer

2.2. Strength: creativity and design skills

2.2.1. Example: Creativity can make the website outstanding by using layout, color can make a unique look

2.2.1.1. Impact: It will atract lots of visitors and it shows the beauty of Vietnamese culture. Therefore it has increase the number of people has raise awareness

2.3. Weakness: too focus on a task and pay attention uniformity

2.3.1. Example: It takes 3 leson to write the conclusion but not adding the new information

2.3.1.1. Impact: This make the vistors confuse when reading it and got in the way of meeting the aims

2.4. Improvement: spending 5 minutes each lesson to update the new information and make sure it suitable for the assignment

3. Outcome

3.1. Feedback statistica

3.1.1. 1. 87 unique visitors

3.1.2. 2. 33 people giving feedback on the website

3.2. Strength: Visitors understand the diversity of how different people feel about these art forms

3.2.1. Example: 72% of the vistors has raised awareness and 27.8% of the vistors believe it is impactful.

3.2.1.1. Impact: This help them to meet the aim of raising awareness and make the target people remember about them

3.3. Weakness: The social media is less interactive and more information-focused

3.3.1. Example: Feedback has shown that the website has a lot of text but few images and articles

3.3.1.1. Impact: it will be less attractive to young people which are the target of this project

3.4. Improvement: Making a reward for the vistors who has look through different sections of the website or complete assigned tasks. it will make learning through the web more fun

4. Learning

4.1. Skills: Communication skill and lots of techical skills

4.2. Research: The main things that cause this issue from Nhan Dan and Hanoimoi

4.3. Perspective: A perspctive from Dr Nguyen Tri Trac about the young generation impact the issue