1. Evaluating the Outcome
1.1. Feedback Statistics
1.1.1. Reached 105 site sessions, 87 unique visitors
1.1.2. 33 feedbacks from people had visited the website
1.2. Strength: Visitors can understand how different people value and feel about various forms of arts
1.2.1. Example: 72% of visitors said their information had helped them to meet the aim, 27,8% believed the website is somewhat impactful
1.2.1.1. Impact: Help them meet the aim of awareness-raising, leave an impression for the younger audiences.
1.3. Weakness: The website lacks of interactions
1.3.1. Example: Too many words but low in articles, images, effects,...
1.3.1.1. Impact: Less attractive to the youngsters in Vietnam -> Interrupt the aiming goal
1.4. Improvements: Reward system, like a online certificate, to make people interested. Virtual challenges to make people work for the reward.
2. Learning
2.1. Skills: Culture understanding skill, communication skill, web development design skill
2.2. Research: The traditional art forms are lost because of the lack of materials so the youth couldn't learn it
2.3. Perspectives
2.3.1. Dr Nguyen Tri Trac: Poor management skills, unble to give good solutions to attract young people -> need more new talents
2.3.2. Vietnam young generation: The artform is good, but it can only make foreigners interested, not them.
3. Own work
3.1. Role: Designing the visual of the website
3.2. Strength: Creativity and design skills
3.2.1. Example: The layout, color schemes and typography is unique
3.2.1.1. Make the website more attractive ->more visitors
3.2.1.2. Conveys the richness of Vietnamese traditional performance arts -> Enrich the website experience, increase the visitors' awareness
3.3. Weakness: Only focus on one task and didn't update about others
3.3.1. Example: The conclusion is lacking of new information that have just been added recently
3.3.1.1. Impact: The ending didn't fit to the work anymore -> confuse readers with wrong details, prevent they from achiving their aim
3.4. Improvements: Spend 5 minutes to update new informations to the outcome everyday
4. Teamwork
4.1. Benefit: Able to divide the large amount of work to everyone
4.1.1. Example: The leader assign each members for different task like: Finding perspectives, causes, consequences,...
4.1.1.1. Impact: Finish in time, able to do the quality check -> Reach the aim, widen readers' knowledge
4.2. Challenge: Different ideas from members
4.2.1. Example: Conflicts in the process of deciding the outcome type -> Start later than others
4.2.1.1. Impact: Lack of information on the website -> prevents the group from aware people efficiently