Click Defence
저자: Simon Fredholm
1. Coding
1.1. Pathfinding
1.2. Money
1.3. Meny
1.4. Damage/HP System
1.4.1. Weakness
1.4.2. Strength
1.5. Clicking / Shooting / Spells
1.6. Saving
2. How?
2.1. Java
2.2. Photoshop
2.3. Google Drive
3. Design
3.1. Resolution
3.2. Tower
3.2.1. Info
3.3. Buttons
3.3.1. Start/Stop
3.3.2. Towers
3.3.3. Paus
3.4. Popups
3.5. Map
4. The Game
4.1. Levels
4.2. Money
4.3. Creeps
4.3.1. Ground
4.3.2. Boss
4.3.3. Air
4.4. Spells
4.4.1. Fire
4.4.1.1. DOT
4.4.2. Lighting
4.4.2.1. AOE
4.4.3. Stone
4.4.3.1. More Damage
4.4.4. Ice
4.4.4.1. Slow
4.4.5. Maybe more
4.5. Towers
4.5.1. Single Target
4.5.2. AOE