HTML5
저자: Hyeongjin Kim
1. Multimedia
1.1. Audio + Video
2. Connectivity
2.1. WebWorkers
2.2. WebSocket
2.3. Notifications
2.4. WebRTC
3. OfflineStorage
3.1. WebStorage
3.2. IndexedDB
3.3. ApplicationCache
4. DeviceAccess
4.1. Native Drag& Drop
4.2. FileSystemAPI
4.3. Geolocation
4.4. DeviceOrientation
4.5. SpeechInput
4.6. Media Capture and Streams
4.7. Vibration
4.8. AmbientLight
4.9. Proximity
4.10. BatteryStatus
5. Graphics
5.1. Canvas 3D(WebGL)
5.2. Canvas 2D
5.3. Inline SVG