Раскройте весь потенциал своих проектов.
Попробуйте MeisterTask бесплатно.
Нет аккаунта?
Бесплатно
Просматривать
Избранные Карты
Категории
Бизнес
Дизайн
Образование
Развлечения
Жизнь
Маркетинг
Эффективность
Резюме
Технологии
Другое
Язык
English
Deutsch
Français
Español
Português
Nederlands
Dansk
Русский
日本語
Italiano
简体中文
한국어
Другое
Показать всю карту
Копировать/изменить
Копировать
Theories
Бизнес
ES
eva sadowski
Отслеживать
Начать.
Это бесплатно
Войти через Google
или
регистрация
c помощью Вашего email-адреса
Похожие Интеллект-Карты
План Интеллект-Карты
Theories
создатель
eva sadowski
1. Behaviourism
1.1. the mind is a black box
1.2. teacher direct instruction
1.3. rewards
1.4. learning is an expected response to a given stimulus
1.5. practice makes perfect
1.6. repetition
2. Cognitivism
2.1. into the black box
2.2. memory sytems are active organized processors of information
2.3. prior knowledge is key to learning
2.4. the mind is a computer
2.5. sensory/st/lt
2.6. mneumonic devices
2.7. cognitive load
2.8. what things look like matters
3. constructivism
3.1. the mind is a network
3.2. teacher as facilitator
3.3. learning is actively interacting with the environment
3.4. teach basic skills in solving complex problems
3.5. learning involves constructing one's own knowledge from one's own experiences
3.6. problem based learning
3.7. projects
4. TPACK
4.1. Technological Pedagogical Content Knowledge
4.2. Integrating technology with pedagogy and content knowledge
4.3. complex interplay of CK PK and TK
4.4. new kind of knowledge at the intersection of PCK TCK and TPK
5. Philosophy of Teachnology
5.1. teacher's personal philosophy as to how to use technology as a teaching tool
5.2. build upon one's philosophy of teaching
5.3. digital age students must be capable of using various technologies
5.4. transfer skills to digital mediums
5.5. flexibility in working with tech mediums
5.6. engender skills that enable the continuous growth of new tech literacies
6. media ecology
6.1. technology influences society
6.2. we are in the digital era
6.3. the medium is the message
6.4. hot low involvement
6.5. cool high involvement
6.6. the study of media environments
6.7. New node
7. SCOT
7.1. social construction of technology
7.2. human action influences technology
8. Connectivism
8.1. learning is the process of creating connections and developing a network
8.2. a learning theory for the digital age
8.3. learning is distributed across a network
8.4. knowledge rests in the diversity of opinions
8.5. capacity to know is more critical than what is already known
8.6. ability to see connections between fields is a core skill
8.7. accurate up to date knowledge
8.8. decision making is itself a learning process
Начать. бесплатно!
Связать с Google
или
Регистрация