Digital Skills and Literacies

Pre-conference Workshop for Jossey-Bass Online Teaching and Learning Conference.

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Digital Skills and Literacies создатель Mind Map: Digital Skills and Literacies

1. Wikis

1.1. What is a wiki?

1.1.1. Definition

1.1.1.1. O'Reilley Wiki

1.1.1.1.1. A wiki is a website where users can add, remove, and edit every page using a web browser. It's so terrifically easy for people to jump in and revise pages that wikis are becoming known as the tool of choice for large, multiple-participant projects.

1.1.2. Terms and Concepts

1.1.2.1. Code snippets

1.1.2.2. widgets

1.1.2.3. Wiki farm

1.1.2.4. Wiki Syntax

1.1.2.4.1. WYSIWYG

1.1.2.4.2. HTML

1.1.2.4.3. wikitext

1.1.3. Popular Wikis

1.1.3.1. Wikipedia

1.1.3.1.1. Landes Bioscience Journals

1.1.3.1.2. List of Notable wikis

1.1.3.2. WikiEducator

1.1.3.3. Wealth of Networks

1.1.3.4. CP Square

1.1.3.5. Second Life Wiki

1.1.4. Providers

1.1.4.1. Wikispaces

1.1.4.2. MediaWiki

1.1.4.3. PBWorks (formerly PBWiki)

1.1.4.4. Wet Paint

1.1.4.5. Google Sites (formerly JotSpot)

1.1.4.6. PikiWiki

1.2. Uses of a wiki

1.2.1. PLE

1.2.1.1. Blogs

1.2.1.2. Podcasts

1.2.1.3. Videocasts

1.2.1.4. Tagging systems

1.2.2. Communities of Practice

1.2.2.1. Education

1.2.2.1.1. K-12

1.2.2.1.2. Higher Ed

1.2.2.1.3. Vocational/Technical

1.2.2.2. Professional

1.2.2.2.1. Personal Encyclopedia

1.2.2.2.2. Portfolio

1.2.2.3. Commercial

1.2.2.3.1. Product Manuals

1.2.2.3.2. Customer Service

1.2.2.3.3. Training and Development

1.2.2.3.4. Academic publishing

1.2.2.4. Social

1.2.2.4.1. Clubs and SIGs

1.2.2.4.2. Coordinating events F2f

1.2.2.4.3. Shared resources

1.2.3. Course Management System

1.2.3.1. integrated or free-range

1.3. Make your own

1.3.1. Wikispaces

1.3.1.1. Username and password

1.3.1.1.1. Anonymous accounts

1.3.1.2. Main Page

1.3.1.2.1. Ad free accounts for K-12 educators

1.3.1.3. New page

1.3.1.3.1. Editing

1.3.1.3.2. Framing

1.3.1.4. Navigating

1.3.1.4.1. Autonavigation

1.3.1.4.2. Editing Navigation

1.3.1.5. Manage Wiki

1.3.1.6. Recent Changes

1.3.1.6.1. Revision History

1.3.1.7. Discussion Tab

1.3.1.7.1. Collaboration: The wiki way

2. Blogs

2.1. Blogger

2.2. Wordpress

2.3. Posterous

2.4. Edublogs

2.5. Qumana

2.6. Tumblr

2.7. Microblogs

2.7.1. Twitter

2.7.1.1. How do people use it

2.7.2. Plurk

2.7.3. Laconica

3. Google Apps

3.1. Gmail

3.2. Calendar

3.3. Docs

3.4. Sites

3.5. Reader

3.6. Blogger

3.7. Wave

3.7.1. Wave for education

3.8. Chrome

3.9. Google Buzz

3.10. Google Plus

4. RSS

4.1. Rich Site Summary (Real Simple Syndication)

5. VOIP

5.1. Skype

5.2. Vonage

5.3. Brama

6. Bibliographic Tools

6.1. CiteULike

6.2. Ottobib

6.3. Bibomatic

6.4. Citation Machine

6.5. BibMe

6.6. Google Doc Bibliography Templates

6.7. Social tools

6.7.1. Mendeley

6.7.1.1. Web based and desktop

6.7.1.2. Social Networking

6.7.1.3. Browser agnostic

6.7.2. Delicious

6.7.2.1. tagging, taxonomy/folksonomy

6.7.3. Diigo

6.7.3.1. Onlien, annotation tool, tagging, social network

6.7.4. Zotero

6.7.4.1. Formatted Citations

6.7.4.2. Groups and sharing

6.7.4.3. Desktop and Cloud based

6.7.4.4. FireFox addon

7. MindMapping

7.1. Online

7.1.1. CMapTools

7.1.2. Mindmeister

7.1.3. PearlTrees

7.2. Desktop

7.2.1. Inspiration

7.3. WikiMikndMap

7.4. Whimsical

7.4.1. AI

8. Web Browsers

8.1. Internet Explorer

8.2. FireFox

8.3. Safari

8.4. Opera

8.5. Flock

8.6. Google Chrome

9. Podcasting

9.1. Audio

9.1.1. iTunes

9.1.2. Hipcast

9.1.3. GabCast

9.1.4. Audacity

9.1.5. Podbean

9.1.6. Vocaroo

9.2. Vlogging

9.2.1. YouTube

9.2.2. Teacher Tube

9.2.3. UStream

9.2.4. BlipTV

9.2.5. Screencast

9.3. Lifestreaming

9.3.1. UStream

9.3.2. Qik

9.3.3. Livestream

10. Personal Web Pages

10.1. Weebly

10.2. Wix

10.3. Pen.io

10.4. DropPages

10.5. New node

10.6. Pancake.io

10.7. WebNode

10.8. Webs

10.9. Wordpress

10.10. Yola

11. Online Newsletters

11.1. LetterPop

11.2. Scoop.it

11.3. Paper.li

11.4. Spundge

12. My BU Courses

12.1. BU 07:755 ICT for Teachers

12.1.1. Course Activities

12.1.1.1. Google Account

12.1.1.2. Skype

12.1.1.3. Aggregator

12.1.1.4. Wiki

12.1.1.5. Tagging

12.1.1.6. Collaborative Documents

12.1.1.7. Podcasting

12.1.1.8. Vlogging

12.1.2. Course Outline

12.1.3. Resources

12.1.4. Assignments

12.1.4.1. Paper Topics

12.1.4.2. Final Paper Specifications

12.1.4.3. Blog posts

12.1.5. Evaluation Rubric

12.1.6. Manitoba Curriculum

12.2. Digital Humanities

12.3. 03:361 Using Technology & Computers in Education (EY/MY)

12.4. Social Media for Social Marketing

12.5. BU 99:154 E-Journalism

12.6. BU62:170 Introduction to Information Technology

12.7. Transformational Multimedia Writing

13. Webproofing

13.1. How to avoid social engineering

13.2. How to spot logical fallacies

13.3. New node

14. Discussion tools

14.1. Disqus

14.2. 10 Tools from Jane Hart

14.3. Voicethread

15. Video

15.1. Compendium of tools and appliactions

16. Multi-User Virtual Environments

16.1. Virtual Goods

16.1.1. Social Networking Systems

16.1.2. 2009: US =$1B- China=3B

16.1.3. iPhone Apps sales in 2009=$95M

16.1.4. Huge and growing economic impact

16.1.4.1. Manitoba

16.1.4.2. Canada

16.1.5. Virtual Worlds

16.1.5.1. Reaction Grid

16.1.5.2. ScienceSim

16.1.5.3. MMORPG

16.1.5.3.1. Shooter

16.1.5.3.2. War

16.1.5.3.3. Strategy

16.1.5.3.4. Fantasy

16.1.5.3.5. Sports

16.2. Second Life

16.2.1. What is it?

16.2.1.1. Linden Labs

16.2.1.1.1. Second Life Grid

16.2.1.1.2. Teen Grid

16.2.1.2. User Generated Content

16.2.1.3. Not exactly a game

16.2.2. In education

16.2.2.1. Social constructionism

16.2.2.2. SLED

16.2.2.3. Gamer Theory

16.2.2.4. SLOODLE

16.2.2.5. Advantages for Education

16.2.3. How does it work

16.2.3.1. Download application

16.2.3.2. Set up an account

16.2.3.3. Building and Scripting

16.2.3.4. Navigating

16.2.4. New node

17. Online Presentation

17.1. Webinars

17.1.1. Paid

17.1.1.1. Adobe Connect

17.1.1.2. Eluminate

17.1.1.3. GotoMeeting

17.1.1.4. DimDim

17.1.1.5. WebEx

17.1.1.6. GVO

17.1.2. Free

17.1.2.1. Yugma

17.1.2.2. WIZIQ

17.1.2.3. Big Blue Button

17.1.2.4. AnyMeeting

17.2. Screencasting

17.2.1. Jing

17.2.2. Screencast-o-matic

17.3. Screensharing

17.3.1. Join.me

17.3.2. Quick Screenshare

17.4. Live Chat

17.4.1. Chatzy

17.4.2. Tiny Chat

17.4.3. Backchan.nl

17.5. Document Sharing

17.5.1. Crocodoc

17.5.2. Scribd

17.5.3. Calameo

17.6. PPT alternatives

17.6.1. PreZentit

17.6.2. Google Presentations

17.6.3. SlideShare

17.6.4. BrainShark

17.6.5. Prezi

17.6.6. Present.me

17.7. Online Polling

17.7.1. Poll Everywhere

17.7.2. New node

18. Social Networks

18.1. Facebook

18.2. MySpace

18.3. NING

18.4. Epsilen

18.5. Google Plus

18.6. Sage Methodspace

19. Mobile

19.1. Cell phone

19.2. PDA

19.3. Smart Phones

19.4. Near Field communications

19.4.1. QR Codes

19.4.1.1. Code Generators

19.4.1.1.1. Appatic

19.4.1.1.2. Kaywa

19.4.1.1.3. QRStuff

19.4.2. RFID

19.4.3. Internet of things

19.4.4. Context based computing

19.4.5. Ubiquitous computing

19.5. iEverything

19.5.1. iTouch

19.5.2. iPad

19.5.3. iPhone

20. Online Collaboration

20.1. Mindmeister

20.2. Skype

20.3. Google Plus

20.4. Collaborative note taking

20.4.1. Google Docs

20.4.2. Etherpad

20.4.3. Hackpad

20.4.4. PrimaryPad

20.4.5. Typewith.me

20.5. Padlet

21. Online libraries and Databases

21.1. CogDogRoo

22. Electronic Publishing

23. Media Theory

23.1. Digital Pedagogy

23.1.1. Androgogy

23.1.2. Heutagogy

23.1.3. Digital Competencies

23.1.4. E-Learning Environments

23.1.4.1. Institutional LMS

23.1.4.1.1. Proprietary

23.1.4.1.2. Open Source

23.1.4.2. PLE

23.1.5. Constructivism

23.1.6. Constructionism

23.1.7. Research

23.1.7.1. Academic Research

23.1.7.1.1. Established paradigms

23.1.7.1.2. New paradigms

23.1.7.2. Action oriented research

23.1.7.2.1. Grounded Theory

23.1.7.2.2. Participatory

23.2. Marshall McLuhan

23.3. New Literacies

23.3.1. Aggregate

23.3.1.1. Do you Google well?

23.3.1.2. Drinking from a firehose

23.3.1.3. Twitter Groups

23.3.2. Filter

23.3.2.1. Evaluating internet resources

23.3.2.2. Data, information, knowledge, wisdom

23.3.3. Connect

23.3.3.1. Many channels

23.3.3.2. Don't ask somebody, ask everybody

23.3.3.3. Trust the cloud

23.3.3.4. Build something to share

23.3.3.4.1. not only text

23.3.3.4.2. Audio

23.3.3.4.3. Video

23.3.3.5. No dead ends

23.3.3.5.1. PDF the place where information goes to die

23.3.3.5.2. Enable discussion

23.3.4. Attitudes

23.3.4.1. Fearless

23.3.4.2. Collaborative

23.3.4.2.1. Knowledge Shared equals Power Squared.

23.3.4.3. Tenacity

23.3.4.4. Self-determining

23.4. Digital Humanities

23.4.1. Catherine Hayles

23.4.2. Clay Shirkey

23.4.3. New node

24. Other collections

24.1. Tech Toys for Faculty

24.2. Another MindMeister Map of apps

24.3. Russel Stannard ICT training blog

24.4. Technology Tools for Teaching and Learning

25. AI

25.1. ChatGPT

25.2. Bard

25.3. Merlin