Pattern
作者:Michael Schnell

1. Behavioural
1.1. Command
1.2. Memento
1.3. Visitor
1.4. Strategy
1.4.1. Algorithm
2. Creational
2.1. Builder
2.2. Dependency Injection
2.3. Lazy initialization
2.4. Singleton
3. Structural
3.1. Adapter
3.1.1. "Wrapper"