1. DELIVERY
1.1. FORM/SHAPE
1.1.1. Principle of fragmentation of pyramid
1.1.1.1. The Bold and concrete form creates a dynamic feeling
1.1.1.2. Also provides adequate shading to occupants.
1.1.2. Uniform bracing Patterns as the structure
1.1.2.1. Slanted Columns creates a grand atmosphere on the ground floor.
1.1.2.2. Create kinds of ambiguity to occupants.
1.1.2.3. Allows more space to be efficiently used
1.1.3. Monumental Form from exterior
1.1.3.1. The form looks almost beguiling, elusive or even aggressive.
1.1.3.2. Creates angular interiors in many corners to create a dynamic feeling
1.1.3.3. The end of each cluster is interconnected to each other as in a form of infinity
1.1.4. Openings
1.1.4.1. Extremely exposed at every corners
1.1.4.2. allows plenty of natural light to the interior
1.1.4.3. provides paranormic views
1.2. MATERIALS
1.2.1. Glass/ Curtain Wall
1.2.1.1. Corridor decorated full with glass windows, makes it look like traveling in a loop
1.2.1.2. Reflectivity like a mirror reflects the blue sky in the exterior making it camouflaged from outside.
1.2.1.3. 70% Sun Shading properties allows better thermo comfort in the interior
1.2.1.4. Provides sufficient lighting to the interior.
1.2.2. Heavy Steel Columns
1.2.2.1. Gives a mighty, Robust and vital impression.
1.2.2.2. Enables to make wide and big skylight to illuminate the interior
1.2.3. Aluminum Clading
1.2.3.1. Element that makes the building look classical
1.2.3.2. Enable possibilities in making steep and clean ceiling
1.2.4. Cement
1.2.4.1. Gives out a clean and modern style interior and exterior design
1.2.4.2. Brings harmony to the atmosphere along with the dark coloured beam and ceilings.
2. CRYSTAL UTOPIA
2.1. GLASS
2.1.1. Creativity in the use of reflectivity
2.1.1.1. Camouflage
2.1.1.2. Optical Illusion
2.1.2. Curtain wall
2.1.2.1. Lightens the interior without using artificial lighting
2.1.2.2. Lightweight construction, enables irregular form/geometry approach.
3. INTENTIONS INPUT
3.1. Uses/ Functions
3.1.1. Main
3.1.1.1. Broadcasting productions program area
3.1.1.2. Administration/ Office area
3.1.2. Secondary
3.1.2.1. Hotels/ Visitor centre
3.1.2.2. Large theater area
3.2. Design Intensions/ Strategies
3.2.1. New organization that showcase the entire TV making process.
3.2.2. Reinvent traditional skyscraper as a loop rising from a platform
3.2.3. Pathway in a continuous loop resembling the closed circuit television
3.2.4. Deconstructivism building form
3.2.5. Cantilever overhangs to for skyline view of the Forbidden City.
3.2.6. Create a building with diverse perspective relating to the urban design.
3.3. Experience/ Feeling
3.3.1. Creates a luxurious interior feelings to the users.
3.3.2. Create an unambiguous direct circulation through the interior.
3.3.3. Camouflages with the cityscape to create optical illusions from different angle
3.3.4. Uniquely gigantic and bold structure that contrast to its surrounding
3.3.5. Creates uncertainty views and perspectivest from the reflectivity from the glass windows.