Ripple Effect We Are the Real Time Experiment
作者:Mike Stubbs

1. artists
1.1. Art
1.2. Cont.Vis Arts
1.3. Sci/tech/art
1.4. Moving Image
1.5. Makers
1.6. Film/Media
1.7. Post Internet
1.8. Digital Art
1.9. Socially Engaged Practice
1.10. Fake nails and Snapchat
2. competitors
2.1. Baltic
2.2. NMM
2.3. AND
2.4. Bluecoat
2.5. Furtherafield
2.6. Metal
2.7. Heart of Glass
2.8. Ars Electronica
2.9. Rhizome/New Museum
2.10. ODI
2.11. National Media Museum
2.12. Media City
2.13. FACT (VF)
3. ACE Fit
3.1. Art
3.2. Technological and Social Innovation.
3.3. Learning
3.4. Experiment
3.5. Talent Development
3.6. Research
3.7. Digital
3.8. Politics
4. Rythym
5. Concentric circles
5.1. Emergence Framework
5.2. resonance
5.3. alignment
5.4. re-inforcement
5.5. Distance
5.6. Amplitude
6. New Subjects New Ideas
6.1. Humanity v Technolgy
6.2. Re-programming
6.3. Digital Identity
6.4. Recycle Everything
6.5. Obselesence
6.6. Impermanence
6.7. Place & Virtuality
6.8. Lonliness
6.9. Archive everything
6.10. Belief, Quality and Play
7. Lily pads
7.1. Refuge
7.2. Stability
7.3. Criticality
8. Collective intelligence Collective experience
9. Tsunami Warning
9.1. Emergence
9.2. Change
9.3. Renewal
9.4. Brexit
9.5. agility
9.6. Unstable
10. Place - Popular attraction - Hub
10.1. Cultural Prototyping
10.2. experience event
10.3. Social
10.4. art technology
10.5. make
10.6. home
10.7. Virtual place/On-line Realityi
10.8. thinking space
10.9. agency affect
11. Intererence patterns
11.1. Disruption
11.2. Chaos theory
11.3. New Media Art
11.4. convergence 2.0 - divergence
11.4.1. Networks
11.4.2. insecurity
12. Affect
12.1. Poetics v Utility
12.1.1. Artists license
12.1.2. Modernism v Earth
12.1.3. Socio-political
12.1.4. Ontology/Economic
12.1.5. Experience