
1. Strands
1.1. Design and Technologies
1.1.1. Knowledge and Understanding
1.1.1.1. Technologies and society
1.1.1.2. Technologies contexts
1.1.2. Processes and Production Skills
1.1.2.1. Creating designed solution
1.1.2.2. Designing, investigating, evaluating
1.2. Digital Technologies
1.2.1. Knowledge and Understanding
1.2.1.1. Digital systems
1.2.1.2. Representation of data
1.2.2. Processes and Production Skills
1.2.2.1. Collecting, managing and analysing data
1.2.2.2. Creating digital solutions
1.2.2.3. Designing, investigating, evaluating
1.2.3. Resources
1.2.3.1. LEGO Movie Maker App
1.2.3.1.1. http://dtm4260.edublogs.org/2016/08/01/lego-movie-maker-app/
1.2.3.2. Book Creator App
1.2.3.2.1. http://dtm4260.edublogs.org/2016/08/04/book-creator-app-for-ipad/
2. Band Levels
2.1. Foundation - Yr 2
2.2. Year 3 - Year 4
2.3. Year 5 - Year 6
2.4. Year 7 - Year 8
2.5. Year 9 - Year 10
3. Cross-curriculum priorities
3.1. Aboriginal and Torres Strait Islander Histories and Cultures
3.2. Asia and Australia’s Engagement with Asia
3.3. Sustainability
4. Subject Areas
4.1. Maths
4.2. English
4.3. Science
4.4. Humanities and Social Sciences
4.5. History
4.6. Geography
4.7. Health and Physical Education
4.8. The Arts
5. Student Diversity
5.1. Students with disability
5.2. Gifted and Tallented
5.3. EAL/D students
6. Elaborations
6.1. To give teachers an understanding of what is to be taught in relation to each content descriptor.
7. General Capabilities
7.1. Literacy
7.2. Numeracy
7.3. ICT
7.4. Critical and Creative Thinking
7.5. Personal and Social Capability
7.6. Ethical Understanding
7.7. Intercultural Understanding
8. Key Ideas
8.1. Overarching idea: Creating preferred futures
8.2. Project management
8.3. Thinking in Technologies
8.3.1. Systems thinking
8.3.2. Design thinking
8.3.3. Computational thinking
8.3.4. ICT
8.3.5. Safety
8.3.6. Animal ethics