NETWORK ARCHITECTURE
作者:Nurul Maisyarah

1. PEER-TO-PEER
1.1. EVERY USER IS TAKING CARE OF HIS/HER OWN MACHINE SO COULD BE DIFFICULT TO ADMINISTER THE NETWORK.
1.2. EASY TO INSTALL AND CONFIGURE FOR THE COMPUTERS IN THE NETWORK.
1.3. COST TO INSTALL AND MAINTAIN NETWORK IS INEXPENSIVE.
2. CLIENT-SERVER
2.1. CENTRALIZED CONTROL BY THE SERVER CAN BE MORE EFFICIENT ATADMINISTERING THE WHOLE NETWORK.
2.2. NETWORK AND PROFESSIONALS ARE NORMALLY NEEDED TO MANAGE AND MAINTAIN THE WHOLE NETWORK.
2.3. COST TO INSTALL IS EXPENSIVE.
2.4. ONLY SERVERS HAVE HIGH RESPONSIBILITIES AND CAPABILITIES.
3. DEFINITION
3.1. THE DESIGN OF COMPUTERS, DEVICES, AND MEDIA ON A NETWORK IS SOMETIMES CALLED THE NETWORK ARCHITECTURE.
4. TYPES
4.1. PEER-TO-PEER
4.1.1. EACH COMPUTER, CALLED A PEER HAS EQUAL RESPONSIBILITIES AND CAPABILITIES, SHARING HARDWARE, DATA AND INFORMATION WITH OTHER COMPUTERS.
4.2. CLIENT-SERVER
4.2.1. ONE OR MORE COMPUTERS ACT AS A SERVER, AND THE OTHER COMPUTERS ON THE NETWORK REQUEST THE SERVER.
4.2.1.1. CLIENT: OTHER COMPUTERS AND OTHER MOBILE DEVICES ON THE NETWORK THAT RELY ON THE SERVER FOR RESOURCES
4.2.1.2. SERVER: SOMETIMES CALLED A HOST COMPUTER, CONTROLS ACCESS TO THE HARDWARE, SOFTWARE, AND OTHER RESOURCES ON THE NETWORK AND PROVIDES A CENTRALIZE STORAGE AREA FOR PROGRAMS, DATA, AND INFORMATION.