1. sense of safety
1.1. creates behavioural affordance
2. territorial behaviour
2.1. loitering
2.2. talking loud
2.3. agressive
3. Functions
3.1. commercial
3.2. residential
3.3. entretainment
4. Evaluation
4.1. Appraisal evolution - Core Affect - van den Bosch, Kirsten A.M.; Welch, David; Andringa, Tjeerd C., 2018
4.1.1. Pleasantness/Affordance
4.1.2. Eventfulness/Complexity
4.2. Appraisal - Axelsson et al., 2010; Cain et al., 2013
4.2.1. Pleasantness
4.2.2. Eventufulness
4.2.2.1. vibrancy
4.3. perception
5. Emotional States
5.1. Calm
5.1.1. outdoor environment
5.2. Exciting
5.2.1. GAP NEED MORE RESEARCH
5.3. Monotonous
5.4. Chaotic
6. Actions
6.1. Response to music
6.1.1. Aletta et al 2016
6.1.1.1. student pass by place
6.1.1.1.1. music made them stay longer but no increase of peopl
6.1.2. Meng 2018
6.1.2.1. music in a square
6.1.2.1.1. no speed difference, more gathering for passers' by and sitting
6.1.3. Steel 2016
6.1.3.1. musikiovic installation
6.1.3.1.1. more social interraction - read more
6.1.4. Lavia et al 2016
6.1.4.1. West Stree Story Tunnel and clubbing area
6.1.4.1.1. reduce violence behaviour
6.2. movement
6.2.1. passing by
6.2.2. standing and watching
6.2.3. sitting
6.2.4. walking speed
6.2.5. loitering
6.3. others
6.3.1. drinking/eating
6.3.2. chatting
6.3.3. chalenging behaviour on disabled pacients
6.3.3.1. Bosh, Andringa 2018
6.3.4. Body language
6.3.4.1. Witchel et al 2013
6.3.4.1.1. laboratory response
6.3.5. reason to visit/
6.3.6. lenght of stay
6.3.7. frequency to visit
7. appraisal
7.1. moods
7.1.1. behaviour
7.1.2. affordance=possibilities of actions