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RecPlay collective by Mind Map: RecPlay collective
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RecPlay collective

Ideas

Graphic score

8x8 grid, numeric / chess related methods, graphic score | sequencer | projection graphics

duration: 45 minutes

http://www.congoritme.net/angresearchconsonido2.htm

Light Emitting instruments

tripod beamer

strobe airpump

Floor covered with smoke?

maybe created by chemical sisters, dry ice tryout thursday, smoke in blowup?

makers/players

Daan & Ofer

bigfader, vertical

Hadas

wheel, shutter, light sensor

Antal & Casper

string, Wii remote, slide/bend/pluck, white chord/black light, physical modelling

Violet & Yerry & Amelia

3 RGB light controllers, air controlled, 3 primary colours, 3 different kind of windmills, model 1, model 2, model 3

Melissa&Nanda

jumping sound, keyboard switch, blowup a baloon, pushing pressure sensors

Mikhel

step sequencer, punching

cubes, stacking up, pressure sensors

Desh

accelerometers, airdrums, Airdrummer as conductor

IRRITANTE PANDA Collective

Dewi & Rachida, chemical controller for light/ sound, battery, water and salt reaction> voltage control laptop, dry ice + temperature sensors> pitch control squarewave generators, soap + colour> visuals

Ben, joystick's, alternatives, pins, horizontal, cracklebox, tactile, circuit bend, soldered copper wires (see meadow), meadow, walk or move your hands through the "grass", about one square meter size, no cows, circuit bending a field of wires, controls could be hanging from the ceiling like tentacles, controls on the floor with a strong base so you can move them around easily

Sidekicks, Nenad, Floating Graphical Score, spacial video projection, variable positon and size, needs more hands to pull the strings, Maxiumum four floating planes, Two beamers, No frames - free floating, affected by air flow a bit, but not chaotic, cloud?, content, 'grid' based(straight lines, rows&cols of stuff, color here and there), so that depth is better percieved, Not much movement, Unused, Human Samplers/Sequencer, 6 people in a row(or in a circle?), Each person is a sampler, remembers its position in a sequence, knows what sound to play(like beatboxing), can swap place in sequence or a sound with another sampler, makes a sound when touched, Perhaps they could trigger something else, 7th person is time, moves next to the row of 6 persons and touches them, has huge weights on shoes to determine the maximum speed;), example, _, _, _, _, _, _, _

Willem

huge plastic

Arjan

video control, Storm Cloud, Using a fan and attaching strings to it with little white pieces of paper attached to those string. Then when the fan start to blow the pieces of paper will fly up into the air but because of the strings the can't really fly away. By this we create a projection screen in the form of a storm cloud of little pieces of paper. Then we can use one beamer to project visuals on the cloud from above., Sequencer Illumination, Use 2 beamers to project on the sequencer table from above to visualize the sequence created. This by projecting the different waveform in the sequence on which they are played on the different white plates. This does mean someone has to program this within max msp., Light Feedback Table Box, A normal light table with a camera above it. By using different video mixers you can create several layers of feedback and by using a different filters and effects you create more abstract visuals. Then on top of the light table somebody will move around several layers of transparent sheets., Feedback Camera, A video camera that records close up shots of the different interfaces when played ths video will be show with several layers of feedback and different effects added to it.

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