A-1 Programming

Get Started. It's Free
or sign up with your email address
Rocket clouds
A-1 Programming by Mind Map: A-1 Programming

1. Definition

1.1. Architectural programming as the research and decision-making process that identifies the scope of work to be designed.

2. Books/Refrences

2.1. Problem Seeking

2.2. WBDG

3. A Six-Step Process

3.1. Research the project type

3.1.1. Time-saver Standards for Building Types

3.2. Establish goals and objectives

3.2.1. Design Objectives Accessible Aesthetics Cost-Effective Functional / Operational Historic Preservation Productive Secure / Safe Sustainable

3.3. Gather relevant information

3.4. Identify strategies

3.5. Determine quantitative requirements

3.6. Summarize the program