A-1 Programming

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A-1 Programming by Mind Map: A-1 Programming

1. Definition

1.1. Architectural programming as the research and decision-making process that identifies the scope of work to be designed.

2. Books/Refrences

2.1. Problem Seeking

2.2. WBDG

3. A Six-Step Process

3.1. Research the project type

3.1.1. Time-saver Standards for Building Types

3.2. Establish goals and objectives

3.2.1. Design Objectives

3.2.1.1. Accessible

3.2.1.2. Aesthetics

3.2.1.3. Cost-Effective

3.2.1.4. Functional / Operational

3.2.1.5. Historic Preservation

3.2.1.6. Productive

3.2.1.7. Secure / Safe

3.2.1.8. Sustainable

3.3. Gather relevant information

3.4. Identify strategies

3.5. Determine quantitative requirements

3.6. Summarize the program