Problem: Mental Health disorders being prevalent within NZ Society.
Jed Nicholsonにより
1. Causes: Bullying, Lack of Exercise, Poor diet and gut health, lack of emotional support.
2. Bullying - Anti Bullying app to name and shame bullies - Anti-Bullying program designed to educate impacts on Mental health - Stronger punishments for bullying
3. Exercise - App to encourage exercise in youths - Free youth gyms in cities. - Education on the impact exercise has on mental health
4. Target Audience: - Younger generation (11-21yrs)
5. Creativity Technique - Ideal Outcome - Every person eats exactly what is needed to give them their full quantities of nutrition/vitamins that they personally need.
6. How can this be achieved?
7. Application where users upload their exercise, diet, life routines in order to calculate meal/shopping plans that help achieve perfect/optimal nutrition. Limitations: - Hard to implement on a large scale - Largely dependent on users providing accurate information - Requires a high amount of user participation
8. What if: We could bring the testing to the users?
9. At Home Blood/DNA Sampling kits which can be self administered and then posted to labs.
10. Idea: At Home DNA/Blood sampling kits which are then sent to labs for analysis. After analysis, a personalized vitamin pack + nutrition plan specifically tailored to the individual is sent to the user.
11. Poor Diet and Gut health - Free/cheap healthy food programs - App to recommend diet/meals based on current health/diet - Education program on importance of gut health (2nd most nerve endings in body!)
12. Lack of Emotional Support - Peer therapy platform via internet - App to find a new family/friends in your area - Program on becoming self sustainable/independent.
13. DNA/Blood Samples taken in order to get specific nutrition/diet information on a personalized scale. Limitations: - Costly to get sampling and tests done via doctors especially for low income users - Users may have inadequate means of transport or ways of going to get the tests done - Users may not have time or resources to enable them to get testing done
14. Monetization: - One off startup cost to pay for tests - Subscription based service to get repeats of vitamins/nutrition packs - Government sponsorship or subsidy for low income communities