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TENEGEN Competency Framework by Mind Map: TENEGEN 
Competency Framework
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TENEGEN Competency Framework

TC03 Educational ICT tools

TC03 Skills

Basic skills to use applications for pedagogical aims (Word Excel, Audacity, Windows Movie Maker, Adobe Premiere, Paint, Gimp)

Basic skills to integrate elements and publish e-learning material (PowerPoint, FKC editor)

Basic skills to select tools for publishing educational content online

TC03 Learning outcomes

identify the basic features of digital media elements

evaluate the pedagogical value of digital media objects

select ICT tools to create and edit educational media elements

select the ICT tool to integrate and publish e-learning material

TC03 Chapters

Basic concepts (hypertext, multimedia, hypermedia)

Media elements: features, specification

Aspects of ergonomy (Text, Image, Audio, Video, Animation)

Create and edit media elements using applications

E-learning material: integration

Publishing online

TC05 Sharing Learning Objects

TC05 Chapters

Using eLearning to enhance teaching and learning in schools: a critical point, the learning materials.

Reusability, adaptability, interoperability: the Learning Object model and the SCORM and LOM standards.

The “open” model: free/opensource software and open content. The copyleft licences.

The openLO model: technical, pedagogical and legal aspects.

Learning Object Repositories: features and characteristics of the principal digital repositories.

The freeLOms: an environment where to share and produce LOs in a co-operative way.

TC05 Skills

insert into a blog or an on-line course the embedded code of a digital resource;

search a learning resource in FreeLOms and dowload it,

upload a digital resource into Learning Object repositories filling in metadata

upload a learning resource into FreeLOms filling in the metadata

use FreeLOms to transform a PPT presentation into a SCORM LO

use FreeLOms to transform web pages into a SCORM LO

modificate a LO in FreeLOms

build up a new LO in FreeLOms using existing resources

insert a SCORM LO in a Moodle directly from FreeLOMs

save the backup of a Moodle course (whithout students data) into FreeLOms

upload into a Moodle environment a new course from FreeLOms

TC05 - Learning outcomes

list the advantages of using learning materials and explain why digital learning resources are a critical point

define the concepts:Learning Object, list LO caharacteristics; define the terms: adaptability, interoperability, traceability

define the concept of of meta-data

define the concept of standard and identify different types of standards (de iure, de facto)

illustrate SCORM aims and main features, use SCORM terminology

identify LOM IEEE aims and main features, compile the IEEE metadata of a LO

describe open content principles and some cases of success, describe the aim of the CreativeCommons licences and the differences among them; give a definition of openLO;

illustrate the pedagogical, technical and legal requisites to make an openLO;

TC01 E-learning concepts

TC01 Chapters

Concepts and history

E-learning trends

Learning Management Systems

Technological changes emerging Web 2.0

Real Simple Syndication (RSS)

Web 2.0 tools at first glance

Net Generation

Teachers in the digital area

TC01 Skills

Basic skills in e-learning environment: (navigation, communication, authoring in Moodle)

Search for and select online educational resources

Basic skills to collaborate online

Basic skills to find, select and use web 2.0 tools (Hot potatoes, Mahara, WordPress, FaceBook, Del.icio.us, Picasa, Twitter, Scribd, YouTube, SlideShare, Google Image, Wikipedia, GoogleDocs, YahooGroup)

TC01 Learning outcomes

define the basic concepts of e-learning

identify the e-learning trends

evaluate the own pedagogical practice against the trends

evaluate the school's state against the trends

identify the new roles of the teachers

Identify the needs of the target group: Net Generation

list and categorize web 2.0 tools

evaluate the peadgogical value of web 2.0 tools

TC02 Networked Learning

TC02 Chapters

Introduction in the main ideas

E-portfolios in network learning

Social networks in education

Interactive web 2.0 information and data management tools in education

Interactive web 2.0 communication tools in education

Interactive web 2.0 media tools in education

Interactive web 2.0 virtual words in education

TC02 Skills

create own ePortfolio in moodle’s wiki-function with a structured knowledge map

participate in social networks, search for special forums and groups, organise knowledge sharing in a network

use of web 2.0 interactive information and data management tools (Social bookmarking:diigo, delicious, Wikipedia, other wikis)

use of web 2.0 interactive media tools: Youtube, Flickr, Picasa web album

use of web 2.0 interactive communication tools: Skype, blogging

use of web 2.0 interactive virtual words: Second Life, games

TC02 Learning outcomes

define main ideas of web 2.0, eLearning 2.0, connectivism, network theory, social networking

use of ePortfolios with knowledge maps in self development and for pedagogical aims

participate in social networks

pedagogical use of Social bookmarking (diigo, delicious), Wikipedia, other wikis

pedagogical use of Skype, blogging

pedagogical use of Youtube, Flickr, Picasa web album

pedagogical Second Life, games

TC04 E-learning event in Moodle

TC04 Chapters

Design e-learning event

Create Moodle courses

Adding resources (Text, Web page, Link, etc.)

Adding activities (Task, Chat, Blog, Forum, etc.)

Roles in Moodle

Management of users' account

Assessment tools

Learners' records

Evaluation tools

TC04 Skills

Basic skills in administering Moodle

Basic skills to establish learning environment in Moodle

Basic skill to design the learning event, to create a synopsis

Basic skills to maintenance Moodle as a teacher

Basic skills to carry on and evaluate learning event in Moodle

TC04 Learning outcomes

design e-learning event

establish e-learning environement

use Web 2.0 tools in Moodle

generate and moderate debates

track on and assess students' activities

evaluate e-learning event