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Learning Theories por Mind Map: Learning Theories

1. Technology and Learning

1.1. TPACK Technological Pedagogical Content Knowledge

1.1.1. ?

1.1.1.1. A system to explain how TK CK and PK interact to create effective technology integration into pedagogy

1.1.1.2. Teachers need 3 kinds of knowledge

1.1.1.2.1. Technology

1.1.1.2.2. Content

1.1.1.2.3. Pedagogy

1.2. Philosophy of Teachnology

1.2.1. A teacher's philosophy (values and beliefs) on the place technology holds in their classroom practice

1.2.1.1. this will depend on

1.2.2. How a teacher uses technology

1.3. Connectivism

1.3.1. Principles

1.3.1.1. How to access knowledge is more important than having the knowledge

1.3.1.2. Learning rests in diversity of opinions

1.3.1.3. Current Up-to-Date knowledge is key in Connectivist learning

1.3.1.4. Knowledge is distributed across a network of connections

1.3.1.4.1. Learning consists being able to connect and traverse through this network

1.3.1.5. It's not about what you know it's about your ability to find it

2. Cognitive Load Theory

2.1. Principles

2.1.1. the mind can only hold so much at once

2.1.2. too little = zzzzzzzzzzzzzzz too much= OVERLOAD

2.1.3. We use working memory to take in new information and long term memory to 'store' it

2.2. Educational Application

2.2.1. Chunking

2.2.2. Instructional Design

2.2.3. Learning Structures

2.2.4. Teachers need to be aware of how much information they are giving at one time

3. Traditional Learning Theories

3.1. Cognitivism

3.1.1. Principles

3.1.1.1. Schema/Scaffolding

3.1.1.2. Environmental stimulus-making connections in brain- learning has occured

3.1.1.3. Prior knowledge is key in learning

3.1.2. Educational implications

3.1.2.1. mneumonic devices

3.1.2.2. mindmapping

3.2. Behaviorsim

3.2.1. Principles

3.2.1.1. The mind is a blank slate (very simplistic view of the mind

3.2.1.2. Stimulus response (think Pavlov's puppies)

3.2.1.3. Operant Conditioning

3.2.2. Educational implications

3.2.2.1. Drilling

3.2.2.2. Modeling

3.2.2.3. Direct instruction

3.2.2.3.1. Cogito program

3.2.2.4. shaping

3.2.2.5. cuing

3.2.2.6. Places teacher as the 'head' of learning

3.2.3. Still used frequently for classroom Management

3.2.3.1. stickers/stamps

3.2.3.2. Clapping to gain attention

3.2.3.3. behaviour charts

3.3. Constructivism

3.3.1. Principles

3.3.1.1. Learning takes place through active engagement

3.3.1.2. individuals build their own knowledge

3.3.2. Educational implications

3.3.2.1. Teacher facilitates learning

3.3.2.2. Project work

3.3.3. Social Constructivism