1. Teacher time
2. Technology
2.1. Infrastructure
2.1.1. Printing
2.1.2. Compatability
2.1.2.1. Application
2.1.2.2. Hardware
2.1.3. Wireless Connections
2.1.4. Connecting to projector
2.1.5. LAN
2.1.5.1. Moodle/CMS website
2.1.5.2. Secure social network
2.1.5.3. Online/WAN storage
2.1.6. Docking stations
2.1.7. Network capacity
2.2. Devices
2.2.1. Requirements
2.2.1.1. Wi-fi enabled
2.2.1.2. Memory/Storage
2.2.1.2.1. Internal
2.2.1.2.2. External
2.2.1.3. Applications
2.2.1.3.1. Event tracking
2.2.1.3.2. Desktop-OS
2.2.1.3.3. Browser
2.2.1.3.4. Email
2.2.1.3.5. Survey tool
2.2.1.3.6. Word processor
2.2.1.3.7. Calculator
2.2.1.3.8. Dictionary
2.2.1.3.9. Thesaurus
2.2.1.3.10. Audio recorder
2.2.1.3.11. Calendar-Planner
2.2.1.3.12. Portable apps?
2.2.1.3.13. Multimedia editor
2.2.1.3.14. Presentation
2.2.1.4. Protective case
2.2.1.5. Camera
2.2.1.6. Audio recording & playback
2.2.1.7. Battery life >6 hrs plus
2.2.2. Possible options
2.2.2.1. Smartphone/PDA
2.2.2.1.1. Nokia N Series
2.2.2.1.2. Palm Treo
2.2.2.1.3. HTC Dream
2.2.2.2. Internet/Media Device
2.2.2.2.1. iPod Touch
2.2.2.2.2. Archos Internet Media Tablet 7
2.2.2.2.3. New node
2.2.2.3. Netbook
2.2.2.3.1. reliability issues
2.2.2.3.2. limited battery life
2.2.2.3.3. limited durability
2.3. Logistics
2.3.1. IMS Support
2.3.2. Loss
2.3.3. Maintenance
2.3.4. Initial Setup
2.3.5. Distribution/collection
2.4. Guidelines for Use
2.4.1. Access limits
2.4.1.1. School only or 24/7
3. Objectives
3.1. increase student independence in learning
3.2. increase student engagement in lessons
3.3. improve the quality of creative work that meets the learning objectives (PLOs)
3.4. provide increased opportunities for students to connect their learning to other experiences and topics
4. Research Questions
4.1. How does increased use of technology in teaching and learning affect students perceptions of teaching and learning?
4.2. How does student access to information on the Internet in the classroom change the pedagogy of teaching, lesson structure and activities?
4.3. How do students incorporate technology into their learning strategies and behaviours?
5. Learning Activities & Uses
5.1. Feedback
5.1.1. Class poll
5.1.2. Entry/exit slip
5.1.3. Data collection on use
5.1.4. Student questions by SMS or web comment
5.2. Documenting learning
5.2.1. Photos
5.2.2. Taking notes
5.2.3. Portfolios of work
5.2.4. Tracking learning objectives achieved
5.2.5. Audio notes
5.2.6. Measurement
5.2.7. Data collection
5.3. Creating
5.3.1. Podcasts
5.3.2. Websites/wikis
5.3.3. Creative Commons
5.3.3.1. Audio
5.3.3.2. Photos
5.3.4. Artwork
5.3.5. Animation
5.3.6. Posters
5.3.7. Timelines
5.3.8. Word processing
5.3.9. Presentations
5.3.10. Graphing-charts
5.3.11. Enhanced maps
5.4. Communicating
5.4.1. Possible International links
5.4.1.1. London, UK
5.4.1.2. Bangalore, India
5.4.1.3. Cape Town, SA
5.4.1.4. Guadalajara, MX
5.4.1.5. Istanbul, Turkey
5.4.2. Discussion forums
5.4.3. SMS Text
5.4.4. Email
5.4.5. Creating websites/wiki
5.4.6. Moderated social network
5.5. Collaborating
5.5.1. Editing partner work
5.5.2. Group project
5.5.3. Collaborative documents
5.5.4. Brainstorming
5.5.5. Class web of understanding
5.5.6. Student answered FAQs
5.6. Reference
5.6.1. Maps
5.6.2. Dictionary
5.6.3. Thesaurus
5.6.4. Calculator
5.6.5. Encyclopedia
5.6.6. Spell check
5.6.7. Online Open Source Textbooks
5.7. Exploring
5.7.1. Interactive tools
5.7.2. Connecting to other topics
5.7.3. Finding out what they want to know
5.7.4. Developing technological literacy
5.7.4.1. Using applications
5.7.4.2. Working with menus
5.7.4.3. Technical vocabulary
5.7.4.4. Troubleshooting
5.7.4.5. Helping themselves
5.7.4.5.1. Help files
5.7.4.5.2. FAQs
5.7.4.5.3. Discussion forums
5.7.4.5.4. Expert websites
5.7.5. Brainstorming
5.7.5.1. Mind maps
5.7.5.2. Wordle
5.7.6. Augmented Reality
5.7.6.1. Field trips
5.7.6.2. Science
5.8. Organising
5.8.1. Course calendars
5.8.2. Day planner
5.8.3. Important dates
5.8.4. Project planning
5.8.4.1. Gantt Charts
5.8.4.2. Log frames
5.8.4.3. Timelines
5.8.5. Contacts
5.8.6. Storing/saving work
5.9. Reinforcing
5.9.1. Teacher RSS feeds
5.9.2. Word of the Day
5.9.3. Multi-sensory
6. Case Studies
6.1. iPod Touch in Grade 3
6.1.1. Dictionary
6.1.2. Improving memory
6.1.3. Checking facts
6.1.4. Developing new skills
6.2. Classroom 2.0 Social Network
6.3. Handheld Learning Community
7. Issues/Concerns
7.1. Student Safety
7.1.1. Increased risk as victim of theft/crime
7.1.2. Cyber-bullying
7.1.3. Ethical use of the Internet
7.2. Cost
7.3. Longitudinal success
7.3.1. Improved student engagement beyond pilot
7.3.2. Changes in technology
7.3.3. Initial & On-going support
7.3.3.1. District
7.3.3.2. Teachers
7.3.3.3. Administration
7.3.3.4. Partners
7.4. Off-task use
7.4.1. In-class
7.4.2. Break times
7.5. Growing pains
7.5.1. Teacher comfort/skills
7.5.2. Student responsibility
7.5.3. Technology problems
7.5.3.1. Wifi Network Access - currently 1 AP supports at max 60 clients
7.6. Timing
7.6.1. Adequate Pro-D time
7.6.2. Sourcing technology
7.6.3. Initial set-up
7.6.4. Approval
7.6.5. Funding/grant applications
8. New node
9. Research Partners
9.1. School
9.1.1. Teachers - Grade 8
9.1.1.1. SESM in particular
9.1.2. Students - Grade 8
9.1.2.1. consent to research
9.1.2.2. responsible use contract
9.1.3. Parents
9.1.3.1. consent for research
9.1.3.2. made aware of objectives
9.1.4. Administration
9.1.4.1. Formal support
9.1.4.2. PD release
9.1.4.3. Budget
9.1.5. Darren - IT facilitation
9.2. District
9.2.1. Mike McKay, Superintendent
9.2.2. Dan Turner, IMS
9.2.3. Julia Poole, Helping Teacher
9.2.4. CISC - research??
9.3. Academic
9.3.1. UBC
9.3.1.1. Marlene Asselin
9.3.1.1.1. Towards a Pedagogy for Using the Internet to Learn
9.3.1.1.2. [email protected]
9.3.1.2. Samia Khan
9.3.1.2.1. Learning science with computer technologies
9.3.1.2.2. [email protected]
9.3.1.3. Masters of Educational Technology
9.3.2. SFU
9.3.2.1. Centre for Imaginative Education
9.3.2.2. TLite
10. Funding
10.1. Grants
10.1.1. SSHRC
10.1.1.1. Community-University Research Alliance
10.1.1.1.1. Letter of Intent - Oct 26, 2009
10.1.1.1.2. Full Project Application - July 31, 2010
10.1.2. BCTF??
10.1.3. Teacher Research??
10.2. Corporate
10.2.1. Phone-PDA-OS Providers
10.2.1.1. Palm
10.2.1.2. Microsoft
10.2.1.3. Blackberry (RIM)
10.2.1.4. Apple
10.2.1.4.1. DLP Kits
10.2.1.5. Samsung
10.2.1.6. Google
10.2.2. Staples Community Foundation
10.2.2.1. denied on USB application
10.2.3. Best Buy Technology Grant
10.2.3.1. FH ineligible to apply as former winner
10.2.4. Communications Providers
10.2.4.1. Rogers Wireless
10.2.4.2. Telus Mobility
10.2.4.3. Bell Canada
10.2.4.4. Fido Microcell
10.3. Ministry
10.3.1. Special funding for Integration of ICT
10.3.2. District allocated IT funds
10.4. Cost Estimates
10.4.1. Technology
10.4.1.1. $50,000
10.4.2. Research
10.4.2.1. $10,000-$15,000
10.4.3. Pro-D
10.4.3.1. $5,000-$10,000
11. Sustainability
11.1. Open Source v. Proprietory
11.2. Ongoing cost
11.3. Potential whole school initiative
11.4. Environmental impact
11.5. Technology life span
12. Project Evaluation
12.1. Generic Student Portfolios
12.2. Show/event-displaying work
12.3. Quote Paraphrased: Relevant education is when outside parties are interested in the work taking place in the classroom
12.4. Student surveys
12.4.1. Pre-project
12.4.1.1. Use of technology
12.4.1.2. Attitudes to learning
12.4.1.3. Perceptions of classroom activities
12.4.2. Post-project
12.4.2.1. same as pre-project
12.5. Assessment (Standardised/Formal)
12.5.1. Logical-creative tasks
12.5.2. Vocabulary
12.5.3. Literacy
12.5.4. Numeracy
12.6. Teachers
12.6.1. Surveys
12.6.2. Log
12.6.2.1. documenting +ve & -ve incidents
12.6.2.2. daily rating of student engagement
13. Professional Development
13.1. Interactive Whiteboards
13.2. Online resources
13.3. Support during the project
13.4. Using technology in teaching
13.5. Technology
13.5.1. How to use
13.5.2. Features
13.5.3. Troubleshooting