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Agile Impact by Mind Map: Agile Impact
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Agile Impact

teams

dedicated team space

one per team

7+-2

3 dev, 2 QA, 1 UX, 2BA

visting SMEs

shared agile coach

pairing and mobbing

low WIP with One Piece Flow

farm teams

Happiness Gauge

revenue

seed funded

buying options

no budget

subscription based capacity selling

top line focus

funded shared services

Partial equity funding

Profit % model

customer relationships

working agreement

charters

customer on the team

product owner role

partner relationships

working agreements

cross-team coordination

syncing by MVP

seperating by module

identifying dependencies early

ideation

facilitated conversations

crucial conversations

examples

design thinking and action

prototyping

fast iterations

call and cull

validation

hypotheses based

soonest and shortest possible cycle time

building product

software engineeering

TDD

BDD

DevOps

pairing

staging

feature switch

refactoring to patterns

small steps

small programs only

SOLID

code for maintainability

split work by components

build thin slices iteratively

hardware engineering

modular components

goal based

simulate for speed

digital manufacturing for protoyping

people

hiring

integrity first

collaboration second

ability to learn third

skills

experience

who you know already

establishing thought leadership

listening

developing

apprenticehsihp model

regular training

Bench projects

training as you go

Guilds

full stack

groom towards this

dealing with geography and time

videoconferencing

align to time zones

intercultural

experiential training

language classes

culture classes instead of culture clashes

leadership

catalytic

being an example

set the bar high: vision

pruning out trouble

removing impediments

providing fertile ground, tools of the trade

mediation, dispute resolution, diplomacy

listening

forums

meetups

clinics

online forums

chats

Planning

Emergence

Shorten Feedback loops

Risk First

Cone of Uncertainty

All for semi-autonomy: Goal based.

Anticipatory Learning

Games

TOC

Scenarios

iterate

Inspect and Adapt