Percussa Synthor Modules http://www.MarkMosherMusic.com

Get Started. It's Free
or sign up with your email address
Percussa Synthor Modules http://www.MarkMosherMusic.com by Mind Map: Percussa Synthor Modules http://www.MarkMosherMusic.com

1. Output & Effects

1.1. 11 - Output

1.1.1. Crusher

1.1.1.1. Enable

1.1.1.2. Rate

1.1.1.3. Bits

1.1.2. Chorus

1.1.2.1. Stage 1

1.1.2.2. Stage 2

1.1.2.2.1. Wet/Dry Mix

1.1.3. Delay

1.1.3.1. Wet/Dry Level

1.1.3.2. Length(s)

1.1.4. Reverb

1.1.4.1. Wet/Dry Level

2. Modulators

2.1. 8 - LFO

2.1.1. Coarse Frequency

2.1.2. Fine Frequency

2.1.3. Waveform

2.1.3.1. Sign

2.1.3.2. Saw

2.1.3.3. Square

2.1.3.4. Triangle

2.2. 9 - ENV Gen

2.2.1. Attack Rate

2.2.2. Decay Rate

2.2.3. Sustain Duration

2.2.4. Sustain Level

2.2.5. Release Rate

2.2.6. Target Ratio A

2.2.7. Target Ratio DR

2.2.8. Loop/Invert

2.3. 10 - Step Seq

2.3.1. Clock

2.3.1.1. Sync Internal/External

2.3.1.2. Tempo

2.3.1.2.1. Set

2.3.1.2.2. Tap

2.3.1.3. Clock Divide

2.3.2. Patterns / Step

2.3.2.1. Pattern

2.3.2.1.1. 1-4

2.3.2.1.2. Length

2.3.2.2. Step

2.3.2.2.1. Length

2.3.2.2.2. Levels

2.3.2.2.3. Value

3. Generators

3.1. 1 - WT OSC

3.1.1. Coarse Frequency

3.1.2. Fine Frequency

3.1.3. Wavetable

3.1.3.1. Load

3.1.3.2. Nr Waves

3.1.3.3. Index

3.2. 2 - Sampler

3.2.1. Course/Fine Freq

3.2.2. Start Len

3.2.2.1. Loop

3.2.2.2. Layer

3.2.3. Samples

3.2.3.1. Load

3.2.3.2. 1-8

3.2.3.3. Sample Browser

3.3. 3 - Noise

3.3.1. Coarse Frequency

3.3.2. Fine Frequency

3.3.3. Waveform

3.3.3.1. Toggle

3.3.3.2. White

3.3.3.3. Solo Mode (uses sensors to modulate)

4. Signal Modifiers

4.1. 6 - Waveshaper

4.1.1. Drive

4.1.2. Wet/Dry

4.1.3. Type

4.1.3.1. Poly 1

4.2. 7 - DC Gen

4.2.1. Level

5. Filters

5.1. 4 - SVF (State Variable Filter)

5.1.1. Filter

5.1.2. Resonance

5.1.3. Type

5.1.3.1. High

5.1.3.2. Band

5.1.3.3. Low

5.1.3.4. Peak

5.1.3.5. Notch

5.2. 5 - Comb

5.2.1. Damp

5.2.2. Feedback

5.2.3. Delay

6. Per Module Panel

6.1. Processor Edit

6.2. Mad Param Edit

6.3. Mod depth Edit

6.4. FX Edit

6.4.1. Master FX

6.4.1.1. Delay

6.4.1.1.1. Wet/Dry

6.4.1.2. Reverb

6.4.1.2.1. Wet/Dry