Trends in Hospitality and Tourism

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Trends in Hospitality and Tourism by Mind Map: Trends in Hospitality and Tourism

1. Ecomonic dimension

1.1. National Liabilities (G&M)

1.2. Economic crisis in Western World (G&M)

1.2.1. Higher level of unemployment

1.2.2. Low income for some parts of the population

1.2.3. Increase gap between rich and poor, smaller middle class

1.3. Travelers with different spending power (G&M)

1.4. Emerging markets (G&M)

1.5. Currency fluctuation (G&M)

1.6. Need of cooperation between companies to achieve goals (G&M)

1.7. Globalizing vs. Localizing (G&M)

1.8. Stability of markets (G&M)

1.9. Price Value

2. Political dimension

2.1. Political Instability (G&M)

2.1.1. e.g. Civil wars

2.1.2. e.g. Uncertainty in political decisions

2.2. Terrorism (G&M)

2.2.1. Tourists avoid places at possible risk

2.2.2. Dark Tourism

2.3. Legislation (G&M)

2.3.1. e.g. Visa

2.3.2. e.g. Taxes

2.4. Populism (G)

2.4.1. e.g. Recent elections and referendums results

2.4.1.1. E.g. Trump

2.4.1.2. Brexit

2.5. Migrants (G&M)

2.6. Relationship between countries (G&M)

2.6.1. e.g. Dispute between USA and Russia

2.6.2. e.g. North Corea and USA

2.7. Social Security (G&M)

2.8. Security of information (G&M)

2.9. Asian Era

3. Natural dimension

3.1. Concern for the environment

3.2. Sustainable/Responsible Tourism

3.2.1. e.g. ecofriendly Tourism

3.2.2. Sustainable living

3.3. Vertical farming

3.4. Resource constraints

3.4.1. e.g. oil

3.5. Facility Management

3.5.1. Saving Energy

3.5.2. Using water efficient equipment

3.5.3. Recycling waste

3.5.4. Processing waste into alternative energy

3.6. Housekeeping

3.6.1. Switch to non-toxic cleaning products

3.6.2. Changing towels by request

3.6.3. Providing Amenities & toiletries by request

3.7. F&B

3.7.1. Seasonal and local food

3.7.2. Organic production

3.7.3. Avoiding food waste

4. Technologica dimension

4.1. Social Media Communication

4.2. E-games (Pokemon Go))

4.3. Online transactions

4.4. Connectivity

4.5. Born with a device as Millennials

4.6. Innovation

4.7. Visualizing technology

4.8. Sharing economy apps

4.8.1. Integrated booking systems

4.8.1.1. e.g. Uber

4.8.1.2. Co-living

4.8.1.2.1. e.g. Airbnb

4.8.1.2.2. Communal

4.8.1.2.3. Authentic Experiences

4.8.1.3. e.g. TripAdvisor

4.8.1.4. Online TA

4.9. Technology as lifestyle

4.10. Convenient transportation

4.11. Big Data (G&M) Security of information

4.12. Communication Tools

4.13. Advance Software

4.14. Mobile Photography

4.15. Mobile Platforms

4.16. Wireless

4.17. Near Field Communication

4.18. Technologies that facilitates a more effective experience

4.19. Fun Finder - App by Hilton

5. Social dimension (include also demographic and cultural aspects)

5.1. Travelers with different cultural backgrounds

5.2. Health and Wellness/Increase concert about healthy lifestyle

5.2.1. Spa

5.2.2. Fitness

5.2.3. Dietary Requirements

5.3. Events and theme parks

5.4. Sharing technology

5.5. Food Tourism/variety of food

5.6. Brands

5.7. Celebrity endorsement

5.8. Personalization

5.9. Life style hotel

5.9.1. Boutique Hotels

5.9.2. Hostels

5.9.3. Airbnb

5.9.4. Micro-Hotels

5.10. Plastic surgery

5.11. Active and adventure tourism

5.12. Self sufficient travellers

5.13. Spoiled customers

5.14. LGBT

5.15. Social proof

5.16. Aspirational lifestyle

5.17. Security of information

5.18. Millennials

5.18.1. Digital concierge

5.18.2. Younger management

5.18.3. Work&Travel

5.19. Female solo travelers

5.20. Mobile photography

5.21. Emerging Markets

5.22. Babyboomers

5.23. Responsible Tourism

5.24. Mobile Photography

5.25. Fast Fresh and affordable