Multimedia Hardware and Software
by Kenny Tay
1. Software -Text editing and word processing tools -OCR software -recognizable text -Painting tools allow you to create and modify bitmap images. -Drawing tools allow you to create and modify vector graphics. -Painting and drawing software features include: -multiple undo capability -smoothing coarse-edged objects -3-D modeling tools allow rendering of objects in a three-dimensional perspective. -Image editing tools -Sound editing tools -Animation, video, and digital movie tools
2. Authoring System -An authoring tool is a software package which allow developers to: -Create interactivity -Types of authoring tools 1)Card- and page-based authoring tools 2)Icon- and object-based authoring tools 3)Time-based authoring tools -Objects -multimedia elements as objects -You must be prepared to choose the tool that best fits the job. -Choosing an authoring tool 1)Editing and organizing features 2)Programming features 3)Interactivity features 4)Performance tuning and playback features 5)Delivery, cross-platform, and Internet playability features
2.1. -Types of authoring tools 1) Card- and page-based authoring tools -arranged like pages of a book cards 2)Icon- and object-based authoring tools -multimedia elements and interaction cues are organized as objects in a flow chart. -dragging appropriate icon adding the content. 3)Time-based authoring tools -elements of program are organized time line.
3. Multimedia Development Process -Four basic stages in a multimedia project 1)Planning and costing 2)Designing and Producing 3)Testing 4)Delivering
3.1. 1) Planning and costing -Define the objectives and scope -Target users -Set the contents -Prepare time estimate and a budget -Prepare a short prototype or proof-of-concept
3.2. 2)Designing and Producing -Perform each of the planned tasks to create a finished product.
3.3. 3)Testing -Two Phases of testing: -Alpha Testing -Beta Testing
3.3.1. Alpha Testing -Users within the organization developing the software internal acceptance testing. -Concept, format, user interface the layout.
3.3.2. Beta Testing -Find bugs or content errors.