Effective use of educational games and simulations

登録は簡単!. 無料です
または 登録 あなたのEメールアドレスで登録
Effective use of educational games and simulations により Mind Map: Effective use of educational games and simulations

1. Goals and Rules

1.1. quantified

1.2. specific

1.3. incentives

1.3.1. motivation

1.4. feedback

1.5. progress

1.6. objective

1.6.1. Boards/levels

1.7. functionality

1.8. implicit

1.9. replayablity

1.9.1. failing

1.9.2. fun

2. Pedagogy

2.1. Scaffolding

2.2. Flow

2.3. Motivation

2.3.1. rewards

2.3.1.1. Intrinsic

2.3.1.2. extrinsic

2.4. Theories

2.4.1. Self-Determintation

2.4.2. Lepper

2.4.3. ARCS

2.4.4. Malone

2.4.5. Conditioning

3. Student Learning

3.1. Problem Solving

3.2. Higher order thinking

3.2.1. Decision making

3.2.2. Risk vs Reward

3.2.3. Strategic Thinking

3.2.3.1. analyzing

3.2.3.2. connections

3.2.3.3. synthesizes

3.2.3.4. appliciation

3.2.4. Management

3.2.4.1. Compromises

3.2.4.2. Relationships

3.2.4.2.1. Team building

3.2.4.2.2. Leadership

3.2.4.2.3. Etiquitte

3.3. Engagement

3.3.1. Simulations

3.3.2. Story telling