Agile Retrospectives

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Agile Retrospectives by Mind Map: Agile Retrospectives

1. Introduction

1.1. Helping Team Inspect & Adapt

1.2. Custom-Fit Retro

1.2.1. History and Environment

1.2.2. Shaping the Goal for Retro

1.2.3. Determining Duration

1.2.4. Structuring Retro

1.2.5. Selecting Acivities

1.3. Leading Retrospectives

1.3.1. Managing Activities

1.3.2. Managing Group Dynamics

1.3.3. Managing Time

1.3.4. Managing You

1.3.5. Taking Your Skills to the Next Level

2. Phases & Activities

2.1. Phase 1: Set the Stage

2.1.1. Template

2.1.1.1. Purpose

2.1.1.2. Time needed:

2.1.1.3. Description

2.1.1.4. Steps

2.1.1.5. Materials & preparation

2.1.1.6. Examples

2.1.2. Check-In

2.1.2.1. Purpose

2.1.2.1.1. Help team to focus

2.1.2.1.2. Help team to articulate wants

2.1.2.2. Time needed

2.1.2.2.1. 5-10 minutes

2.1.2.3. Steps

2.1.2.3.1. 1. Ask simple question

2.1.2.3.2. 2. Listen to answers

2.1.2.4. Materials & preparation

2.1.2.4.1. Prepare & choose question ahead of time

2.1.3. Focus On/Focus Off

2.1.3.1. Examples

2.1.3.2. Purpose

2.1.3.2.1. Establish mindset for communication

2.1.3.2.2. Set aside blaming & judgment

2.1.3.3. Time needed

2.1.3.3.1. 8-12 minutes

2.1.3.4. Steps

2.1.3.4.1. 1. Focus On/Focus Off poster

2.1.3.4.2. 2. Form small groups

2.1.3.4.3. 3. Ask each group to discuss

2.1.3.4.4. 4. Each group reports

2.1.3.4.5. 5. Ask where they want to stay

2.1.3.5. Materials & preparation

2.1.3.5.1. Flip chart with On/Focus Off

2.1.3.6. Examples

2.1.4. ESVP

2.1.4.1. Purpose

2.1.4.1.1. Focus on work of retro

2.1.4.1.2. Understand team attitude to retro

2.1.4.2. Time needed

2.1.4.2.1. 10-15 minutes

2.1.4.3. Steps

2.1.4.3.1. 1. Explain about poll

2.1.4.3.2. 2. Show flip chart & define terms

2.1.4.3.3. 3. Distribute index cards

2.1.4.3.4. 4. Collect index cards

2.1.4.3.5. 5. Histogram marking

2.1.4.3.6. 6. Ask the group

2.1.4.3.7. 7. Debrief

2.1.4.4. Materials & preparation

2.1.4.4.1. 1. Voting slips

2.1.4.4.2. 2. Flip chart

2.1.4.5. Examples

2.1.5. Working Agreements

2.1.5.1. Purpose

2.1.5.1.1. Establish behaviors supporting retro

2.1.5.1.2. Establish interaction self-monitoring

2.1.5.1.3. Provide candidates for daily working agreements

2.1.5.2. Time needed:

2.1.5.2.1. 10-30 minutes

2.1.5.3. Steps

2.1.5.3.1. 1. Explain the activity

2.1.5.3.2. 2. Form pairs or small groups

2.1.5.3.3. 3. Ask each group to develop 3-5 agreements

2.1.5.3.4. 4. Group report in round-robin

2.1.5.3.5. 5. Choose 7 agreements

2.1.5.4. Materials & preparation

2.1.5.4.1. Flip chart

2.1.5.4.2. Markers

2.1.5.4.3. Sticky dots

2.1.5.5. Examples

2.1.5.5.1. #1

2.1.5.5.2. #2

2.1.5.5.3. #3

2.1.5.5.4. #4

2.2. Phase 2: Gather the Data

2.2.1. Timeline

2.2.1.1. Purpose

2.2.1.1.1. Gather DATA for longer duration

2.2.1.1.2. Highlight POSITIVE or NEGATIVE events

2.2.1.2. Time needed:

2.2.1.2.1. 30-90min

2.2.1.3. Steps

2.2.1.3.1. 1. Setup activity

2.2.1.3.2. 2. Divide team

2.2.1.3.3. 3. Describe the process

2.2.1.3.4. 4. Monitor level of activity

2.2.1.3.5. 5. Review the timeline

2.2.1.4. Variations

2.2.1.4.1. Color Coding Feelings

2.2.1.4.2. Color Coding Events

2.2.1.4.3. Color Coding Functions

2.2.1.4.4. Color Coding Themes

2.2.1.4.5. Functional Swim Lanes

2.2.1.4.6. In/Out Swim Lanes

2.2.1.4.7. On/Off

2.2.1.5. Materials & preparation

2.2.1.5.1. Markers

2.2.1.5.2. Index cards OR sticky notes

2.2.1.5.3. Drafting dots OR some other movable tape

2.2.1.5.4. Backdrop

2.2.1.5.5. Paper wall

2.2.1.6. Examples

2.2.1.6.1. #1

2.2.1.6.2. #2

2.2.1.6.3. #3

2.2.2. Triple Nickels

2.2.2.1. Purpose

2.2.2.2. Time needed

2.2.2.3. Description

2.2.2.4. Steps

2.2.2.5. Materials & preparation

2.2.2.6. Examples

2.2.3. Color Code Dots

2.2.3.1. Purpose

2.2.3.2. Time needed

2.2.3.3. Description

2.2.3.4. Steps

2.2.3.5. Materials & preparation

2.2.3.6. Examples

2.2.4. Mad Sad Glad

2.2.4.1. Purpose

2.2.4.2. Time needed

2.2.4.3. Description

2.2.4.4. Steps

2.2.4.5. Materials & preparation

2.2.4.6. Examples

2.2.5. Locate Strengths

2.2.5.1. Purpose

2.2.5.2. Time needed

2.2.5.3. Description

2.2.5.4. Steps

2.2.5.5. Materials & preparation

2.2.5.6. Examples

2.2.6. Satisfaction Histogram

2.2.6.1. Purpose

2.2.6.2. Time needed

2.2.6.3. Description

2.2.6.4. Steps

2.2.6.5. Materials & preparation

2.2.6.6. Examples

2.2.7. Team Radar

2.2.7.1. Purpose

2.2.7.2. Time needed

2.2.7.3. Description

2.2.7.4. Steps

2.2.7.5. Materials & preparation

2.2.7.6. Examples

2.2.8. Like to Like

2.2.8.1. Purpose

2.2.8.2. Time needed

2.2.8.3. Description

2.2.8.4. Steps

2.2.8.5. Materials & preparation

2.2.8.6. Examples

2.3. Phase 3: Generate Insights

2.3.1. Brainstorming/Filtering

2.3.1.1. Purpose

2.3.1.2. Time needed

2.3.1.3. Description

2.3.1.4. Steps

2.3.1.5. Materials & preparation

2.3.1.6. Examples

2.3.2. Force Field Analysis

2.3.2.1. Purpose

2.3.2.2. Time needed

2.3.2.3. Description

2.3.2.4. Steps

2.3.2.5. Materials & preparation

2.3.2.6. Examples

2.3.3. Five Whys

2.3.3.1. Purpose

2.3.3.2. Time needed

2.3.3.3. Description

2.3.3.4. Steps

2.3.3.5. Materials & preparation

2.3.3.6. Examples

2.3.4. Fishbone

2.3.4.1. Purpose

2.3.4.2. Time needed

2.3.4.3. Description

2.3.4.4. Steps

2.3.4.5. Materials & preparation

2.3.4.6. Examples

2.3.5. Patterns and Shifts

2.3.5.1. Purpose

2.3.5.2. Time needed

2.3.5.3. Description

2.3.5.4. Steps

2.3.5.5. Materials & preparation

2.3.5.6. Examples

2.3.6. Prioritize with Dots

2.3.6.1. Purpose

2.3.6.2. Time needed

2.3.6.3. Description

2.3.6.4. Steps

2.3.6.5. Materials & preparation

2.3.6.6. Examples

2.3.7. Report Out with Synthesis

2.3.7.1. Purpose

2.3.7.2. Time needed

2.3.7.3. Description

2.3.7.4. Steps

2.3.7.5. Materials & preparation

2.3.7.6. Examples

2.3.8. Identify Themes

2.3.8.1. Purpose

2.3.8.2. Time needed

2.3.8.3. Description

2.3.8.4. Steps

2.3.8.5. Materials & preparation

2.3.8.6. Examples

2.3.9. Learning Matrix

2.3.9.1. Purpose

2.3.9.2. Time needed

2.3.9.3. Description

2.3.9.4. Steps

2.3.9.5. Materials & preparation

2.3.9.6. Examples

2.4. Phase 4: Decide What to Do

2.4.1. Retrospective Planning Game

2.4.1.1. Purpose

2.4.1.2. Time needed

2.4.1.3. Description

2.4.1.4. Steps

2.4.1.5. Materials & preparation

2.4.1.6. Examples

2.4.2. SMART Goals

2.4.2.1. Purpose

2.4.2.2. Time needed

2.4.2.3. Description

2.4.2.4. Steps

2.4.2.5. Materials & preparation

2.4.2.6. Examples

2.4.3. Circle of Questions

2.4.3.1. Purpose

2.4.3.2. Time needed

2.4.3.3. Description

2.4.3.4. Steps

2.4.3.5. Materials & preparation

2.4.3.6. Examples

2.4.4. Short Subjects

2.4.4.1. Purpose

2.4.4.2. Time needed

2.4.4.3. Description

2.4.4.4. Steps

2.4.4.5. Materials & preparation

2.4.4.6. Examples

2.5. Phase 5: Close the Retrospective

2.5.1. + / Delta

2.5.1.1. Purpose

2.5.1.2. Time needed

2.5.1.3. Description

2.5.1.4. Steps

2.5.1.5. Materials & preparation

2.5.1.6. Examples

2.5.2. Appreciations

2.5.2.1. Purpose

2.5.2.2. Time needed

2.5.2.3. Description

2.5.2.4. Steps

2.5.2.5. Materials & preparation

2.5.2.6. Examples

2.5.3. Temperature Reading

2.5.3.1. Purpose

2.5.3.2. Time needed

2.5.3.3. Description

2.5.3.4. Steps

2.5.3.5. Materials & preparation

2.5.3.6. Examples

2.5.4. Helped, Hindered, Hypothesis

2.5.4.1. Purpose

2.5.4.2. Time needed

2.5.4.3. Description

2.5.4.4. Steps

2.5.4.5. Materials & preparation

2.5.4.6. Examples

2.5.5. Return on Time Invested (ROTI)

2.5.5.1. Purpose

2.5.5.2. Time needed

2.5.5.3. Description

2.5.5.4. Steps

2.5.5.5. Materials & preparation

2.5.5.6. Examples

3. Make It So

3.1. Provide Support

3.2. Share Responsibility

3.3. Supporting Larger Changes

4. Other Retrospetives

4.1. The Cynefin Retrospective

4.1.1. Set Up

4.1.2. Gather data

4.1.3. Generate insights

4.1.4. Decide what to do

5. Resources

5.1. Books

5.1.1. The Facilitator’s Guide to Participatory Decision-Making

5.1.2. The Skilled Facilitator

5.1.3. The Art of Focused Conversation

5.2. Websites

5.2.1. Retrospectives Trello Board

5.3. Articles

5.3.1. TargetProcess Retrospective: Part 1

5.4. Slides

5.4.1. Advancing the Retrospective