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Chapter 4 por Mind Map: Chapter 4

1. Texture

1.1. refers to the properties held and sensation caused by the external surface of objects received through the sense of touch

1.2. the feel of a surface or a fabric; "the wall had a smooth texture"

2. 3-D drawing & Rendering

2.1. 3-D animation,drawing, and rendering tools include: -Daz3D -Form*Z -NewTek's Lightwave -Autodesk's Maya -Trimble's SketchUP

2.2. Features of a 3-D application

2.3. Rendering-use of intricate algorithms to apply user-specified effects

2.4. Takes many hours for a single image

3. Image file types

3.1. Macintosh formats

3.1.1. PICT

3.2. Windows formats

3.2.1. DIB (BMP)

3.3. Cross-platform formats

3.3.1. JPEG,GIF,and PNG

3.4. Image file compression

3.4.1. lossless and lossy

4. 3-D drawing

5. Type of graphic

5.1. Bitmaps graphics

5.1.1. 1)Bitmaps are an image format suited for creation of :

5.1.1.1. a. Photo-realistic images

5.1.1.2. b. Complex drawings requiring fine detail

5.1.2. 2)Where do bitmaps come from?

5.1.2.1. a. capture a bitmap using a camera

5.1.2.2. b. capture a bitmap from a photo or other artwork using a scanner to digitize the image

5.1.2.3. c. make a bitmap from scratch with a paint or drawing program

5.1.3. 3)Legal rights protecting use of images from clip art galleries fall into three basic groupings:

5.1.3.1. a. public domain images were either never protected by a copyright or their copyright has ended (freely used without obtain permission/license fee)

5.1.3.2. b. royalty-free images are purchased and then used without paying addition license fees

5.1.3.3. c. right-managed images require you negotiate with the right holder regarding terms for using the image and how much you will pay for that use

5.1.4. 4)The industry-standard programs for bitmaps painting and editing are: -Adobe's Photoshop and Illustrator -Corel's Painter and CorelDraw

5.2. Vector graphics

5.2.1. Vector Drawing

5.2.1.1. Vector-drawn graphics

5.2.1.1.1. a. applications of vector-drawn object

5.2.1.1.2. b. how vector-drawn images work

6. Colors & Palettes

6.1. Additive color

6.1.1. a color is created by combining colored light sources in 3 primary colors - red,green,and blue (RGB)

6.1.2. TV and computer monitors use this method

6.2. Subtractive color

6.2.1. color is created by combining colored media such as paints or ink

6.2.2. the colored media absorb (or subtract) some parts of the color spectrum of light and reflect the others back to the eye

6.2.3. is the process used to create color printing

6.2.4. the printed page consists of tiny halftone dots of 3 primary colors: cyan,magenta, and yellow (CMY)

6.3. Dithering