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Chapter 3 por Mind Map: Chapter 3

1. Bitmap font and vector font

1.1. Bitmaps font consist of a matrix of dots or pixels representing the image. -File size increases as more sizes are added. -Require a lot of memory. -Non-scalable.

2. Character sets

2.1. Computers can only understand numbers, so an ASCII (American Standard Code for Information Interchange) code is the numerical representation of a character.

3. Font editing and design tools

3.1. Fontographer: -Fontographer is a specialized graphics editor. -It is compatible with both Macintosh and Windows platforms.

4. Hypertext and hypermedia

4.1. Hypertext: -Hypertext is a text which contains links to other texts. -The term was invented by Ted Nelson around 1965. -Hypertext is the subset of hypermedia. Hypermedia: -Hypermedia is not constrained to be text-based. -It can include other media, e.g., graphics, images, and especially the continuous media – sound and video.

5. Importance of text in a multimedia presentation

5.1. Text in the form of symbols, words, sentences, and paragraphs

5.2. Text is a vital element of multimedia menus, navigation systems, and content

6. Understanding fonts and typefaces

6.1. A typeface is a family of graphic characters, often with many type sizes and styles

6.2. A font is a collection of characters of a single size and style belonging to a particular typeface family

7. Using text elements in a multimedia presentation

7.1. The text elements used in multimedia are: -Menus for navigation -Interactive buttons -Fields for reading -HTML documents -Symbols and icons