On-line Community and Collaboration

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On-line Community and Collaboration por Mind Map: On-line Community and Collaboration

1. Web 2.0

1.1. Read-write web

1.2. Learners generate ideas and comments

1.3. Active vs. passive learning

1.4. Participatory

1.5. Interaction, collaboration

1.6. Motivation

1.7. Learning opportunities for all

1.8. Synchronous and asynchronous communication

2. Learning Delivery Systems

2.1. Blended

2.2. Video-conferencing

2.3. On-line

2.4. Learner choice and self-determination

2.5. Teacher as guide and coach

2.6. e-learning 2.0

2.6.1. Simplification of tools

2.6.2. Connect people to content AND other people

2.6.3. Learning, as needed

2.6.4. Network of knowledgeable people

3. Constructivism

3.1. Wikis

3.2. Blogs

3.3. Social networks

3.4. Tagging systems

3.5. Discuss, reflect, argue, explain, present, share, and give feedback to others

3.6. Learning participant, not recipient

3.7. Learners create, edit and share content

3.7.1. classify, evaluate, and add

3.7.2. build shared collections of resources: links, photos, videos, documents, other media

3.7.3. emergence of collective wisdom

3.7.4. describe and comment on items in other people’s lists

3.8. kaltura

4. Impact

4.1. Users

4.1.1. Deeper level of knowledge

4.1.2. Critical thinking

4.1.3. Common goals

4.1.4. Different learning styles and multiple skills

4.1.5. Cross-cultural

4.2. Power of the crowd

4.3. Data on an epic scale

4.4. Network effects

4.5. Openness

5. Challenges

5.1. Digital divide

5.2. Information overload

5.3. Intellectual property rights

5.4. Superficial communication

5.5. Legal, regulatory and confidentiality issues

6. Answers to Challenges

6.1. Easier to monitor than f2f or phone

6.2. Evaluate effectiveness

6.3. Social media spreads employees' ideas and expertise

7. Collaborative Environments

7.1. Wikipedia

7.1.1. up-to-date

7.1.2. open data

7.1.3. reviewed

7.2. Thinkquest

7.3. Ning

7.4. Voicethread

7.5. Moodle

7.6. Google Docs

7.7. Twitter

7.8. Delicious

7.9. RSS feeds

7.10. On-line calendars

7.11. Flickr

7.12. Collaboration webs

7.12.1. Google Docs

7.12.2. Webcams

7.12.3. Media, presentations, ex: Slideshare

7.12.4. pageflakes

7.12.5. Flat classroom project

8. Critical components

8.1. Tagging

8.2. Searching

8.3. "Friends"

9. Social networking

9.1. Fostering deep connections based on shared interests

9.2. Attract people, hold their attention, impel them to contribute, and bring them back again

9.3. Immersion in a foreign language environment

10. Social operating systems

10.1. digital identity

10.2. virtual worlds

10.3. professional e-portfolios

10.4. catalogs