Chapter 1: Introducing Today's Technologies

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Chapter 1: Introducing Today's Technologies von Mind Map: Chapter 1: Introducing Today's Technologies

1. Data and Information

1.1. Input

1.1.1. Keyboard

1.1.2. Pointing devices

1.1.3. Scanner

1.2. Output

1.2.1. Printer (produces text and graphic)

1.2.2. A display (conveys text, graphics, and video information)

1.2.3. Speaker (produces sound)

1.3. Processing steps

1.3.1. Step 1: Input data

1.3.2. Step 2: Storage and Processes

1.3.3. Step 3: Produce output

1.4. Memory

1.4.1. Consist of electronic components

1.4.1.1. Store instructions and data needed by those instructions

1.5. Storage media

1.5.1. A place where a computer keeps data, instructions, and information

1.6. Storage device

1.6.1. Records (write) items to storage media

1.6.2. Retrieves (reads) items from storage media

2. The Web

2.1. Internet

2.1.1. A worldwide collection of computer networks that connects millions of individuals and companies.

2.2. Browser

2.2.1. Software that enables users with an internet connection to access and view webpages.

2.3. Search engine

2.3.1. A software that will find websites by typing the keyboard.

2.4. Online social network

2.4.1. Encourages user to share many thing with other registered users.

3. Digital Safety and Security

3.1. Green computing

3.1.1. Reducing the electricity consumed and environmental waste generated when using a computer

3.1.2. Steps that can be done

3.1.2.1. Recycling

3.1.2.2. Using energy efficient hardware and energy saving features

3.1.2.3. Extending the life of computers

3.1.2.4. Immediately disposing of replaced computers

4. Communications and Networks

4.1. Communications hardware

4.1.1. Hardware capable of transferring items from devices to transmission media

4.2. Network

4.2.1. Collection of devices connected together, often wirelessly, via communication s devices and transmission media

4.2.2. Home network

4.2.2.1. Connect to the internet

4.2.2.2. Share a single high-speed internet connection

4.2.2.3. Connect game consoles to the internet

4.2.3. Business network

4.2.3.1. Facilitate communications

4.2.3.2. Share hardware

4.2.3.3. Share data, information, and software

4.3. Wireless connection

5. Today's Technology

5.1. Digital literacy (have knowledge regarding computer and technology)

5.2. IR 1.0 (Manual with physical tools)

5.3. IR 2.0 (Electrical)

5.4. IR 3.0 (Automation/Internet)

5.5. IR 4.0 (Intelligence system)

6. Computers

6.1. Computer = electronic devices that operates under the control under its own instruction and stored in its own memory

6.2. Laptop, tablet, desktop, all-in-one server

7. Programs and Apps

7.1. Software/Program

7.1.1. Inform computer what task to perform

7.2. Software developer/Programmer

7.2.1. Someone who writes instruction to computer

8. Technology Uses

8.1. Education

8.2. Government

8.3. Finance

8.4. Retail

8.5. Entertainment

8.6. Health Care

8.7. Science

8.8. Travel

8.9. Publishing

8.10. Manufacturing